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  1. #51
    McSic's Avatar L e a d e r

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    Originally Posted by StephanM View Post
    Full static feels weird, but semi-static (controlled randomness) feels pretty good in my opinion.

    Originally Posted by AKAInjury View Post
    Just stop mess with the antilead/hitbox.
    Not sure if you read the thread but this isn't about antilead nor hitbox.

  2. #52
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    Originally Posted by McSic View Post
    Full static feels weird, but semi-static (controlled randomness) feels pretty good in my opinion.


    Not sure if you read the thread but this isn't about antilead nor hitbox.
    THATS Y I LIKE UR SERVER U ARE VERI ACIVE ASFOK... I LVE U BROO NOTICE ME

  3. #53
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    Originally Posted by McSic View Post
    Full static feels weird, but semi-static (controlled randomness) feels pretty good in my opinion.


    Not sure if you read the thread but this isn't about antilead nor hitbox.
    nerf limitbreaker combo and you will balance the shotgun meta.
    also remove invisible sets.

  4. #54
    McSic's Avatar L e a d e r

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    Originally Posted by AKAInjury View Post
    also remove invisible sets.
    Damn man, you must be kidding.

    Anyways I'll prepare the test server so you guys can test the changes this weekend.

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  6. #55
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    Originally Posted by McSic View Post
    Damn man, you must be kidding.

    Anyways I'll prepare the test server so you guys can test the changes this weekend.
    kidding? these 3 things shouldnt be in the game. limitbreaker X should be removed. Sets are invisible both giving an unfair advantage.

    do u even play the game micsic? ure diggin your server's grave deeper and deeper every update.
    Last edited by AKAInjury; 02-22-2019 at 12:50 AM.

  7. #56
    McSic's Avatar L e a d e r

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    Originally Posted by AKAInjury View Post
    Sets are invisible both giving an unfair advantage.

    do u even play the game micsic? ure diggin your server's grave deeper and deeper every update.
    Do you even play the game?

    If you did you would have noticed that invisible avatars were fixed on February 2nd. 20 days ago.
    https://freestylersworld.com/showthr...=1#post1046437

    Now please do your research before you talk. And at least read a thread before you reply to it.

  8. #57
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    Originally Posted by AKAInjury View Post
    kidding? these 3 things shouldnt be in the game. limitbreaker X should be removed. Sets are invisible both giving an unfair advantage.

    do u even play the game micsic? ure diggin your server's grave deeper and deeper every update.
    smh

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  10. #58
    McSic's Avatar L e a d e r

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    The dev server is online!
    For everyone that wants to test my semi-static shotgun spray pattern ('controlled randomness').
    I would like to hear your feedback, opinions, ideas and suggestions so I can adjust it.



    1) Download this gunz.exe: http://launcher.fgunz.net/dev/gunz.exe

    2) Replace the gunz.exe in your FGunZ folder by this new gunz.exe

    3) Double-click gunz.exe to run it. (don't use Launcher, it would overwrite your gunz.exe!)

    4) Connect to dev server. (this gunz.exe will not work on the live server, if you want to play on the live server you will have to run your launcher, which will patch your gunz.exe back to the live version)



    Your feedback is important to shape the pattern. You decide how and if I should change the pattern, make the spray tighter, wider, more random, less random or only make specific parts more/less random or tighter/wider (e.g. the inner ring, outer ring, etc).

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  12. #59
    McSic's Avatar L e a d e r

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    Updated the gunz.exe in #58.

    Made the spread wider because it was too tight.

  13. #60
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    Originally Posted by McSic View Post
    Updated the gunz.exe in #58.

    Made the spread wider because it was too tight.
    I always knew you liked it tight.

    But still I think you could do a test for full-static with less bullet spread to see how it is, just for some good researching, perhaps you will find something new and cool out of it.

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