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  1. #11
    Freestyler

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    Originally Posted by Tetra View Post
    this guys probably one of the guys who survives like the scrubs in my clips. Its almost like i proved everything you said wrong
    https://www.twitch.tv/monkey226/clip...e=7d&sort=time
    https://www.twitch.tv/monkey226/clip...e=7d&sort=time
    You are playing with pellet effect off
    No one can tell whether those shots were actually perfectly landed on the enemy or not, But I might be wrong too so dont go offensive you scrub.
    btw on the first clip you admitted later on that you hit the lamp or whatever was that lol
    Last edited by Flow; 02-16-2019 at 07:08 PM.

  2. #12
    Banned

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    Its 200x better than the previous update and it still aint that good so say no more fam but all sgs should be 1k delay and lbx maybe 900-950 keep it o.g ijji delays

  3. The following user said thank you to Traumatiser for this useful post:

    Ganggbangg (02-16-2019)

  4. #13
    Banned

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    ALL FINE TO ME SICNE IM DECENT NO NEED TO COMPLAIN.

    Suggestion Type: FGunZ


    I feel that Non-Donor Gun is too powerful?

    Why not nerf it? ONLY ON MY ACCOUNT? I FEEL THAT EVERY SHOT THAT I HIT DOES 50 DMG, SINCE I AM THE MASTER OF FGUNZ ATM?


    MAKE IT MAYBE 6 OR SOMETHING SO IT WILL BE FAIR TO OTHER PLAYERS EVEN THOSE WHO HAVE LB'S ARE COMPLAINING ABOUT HOW GOOD I AM.

    SO.

    THATS ALLL TYTYTYTYTYTYTYTY




    WHEN U FEEL THAT U ARE BAD, ULL SUGGEST GARBAGE SUGGESTION LMFAO

  5. #14
    Glaizel's Avatar 🐱*👤🆔🉐㊙㊗🈵🈲

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    Originally Posted by jackiechan View Post
    ALL FINE TO ME SICNE IM DECENT NO NEED TO COMPLAIN.

    Suggestion Type: FGunZ


    I feel that Non-Donor Gun is too powerful?

    Why not nerf it? ONLY ON MY ACCOUNT? I FEEL THAT EVERY SHOT THAT I HIT DOES 50 DMG, SINCE I AM THE MASTER OF FGUNZ ATM?


    MAKE IT MAYBE 6 OR SOMETHING SO IT WILL BE FAIR TO OTHER PLAYERS EVEN THOSE WHO HAVE LB'S ARE COMPLAINING ABOUT HOW GOOD I AM.

    SO.

    THATS ALLL TYTYTYTYTYTYTYTY




    WHEN U FEEL THAT U ARE BAD, ULL SUGGEST GARBAGE SUGGESTION LMFAO
    别废墟 - FGunZ 论坛

  6. The following 4 users say thank you to Glaizel for this useful post:

    jackiechan (02-17-2019), Oriqin (02-17-2019), President (02-17-2019), randomserver (02-17-2019)

  7. #15
    Notorious's Avatar Khangus Khan

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    Solution.

    Revert spread back to original form.
    Keep hitbox original box form however increase size.

    Hitbox = 15 or 18 originally?

    Increase to 20. Now more pellets will hit within the hitbox. np.

  8. The following user said thank you to Notorious for this useful post:

    jackiechan (02-17-2019)

  9. #16
    New Member

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    Originally Posted by Notorious View Post
    Solution.

    Revert spread back to original form.
    Keep hitbox original box form however increase size.

    Hitbox = 15 or 18 originally?

    Increase to 20. Now more pellets will hit within the hitbox. np.
    yes

  10. #17
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    Originally Posted by Notorious View Post
    Solution.

    Revert spread back to original form.
    Keep hitbox original box form however increase size.

    Hitbox = 15 or 18 originally?

    Increase to 20. Now more pellets will hit within the hitbox. np.
    what is the hitbox size in this version? right now
    Last edited by granitxhaka2; 02-17-2019 at 07:27 PM.

  11. #18
    #1Chef's Avatar FGunZ E.L.I.T.E Member

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    Stay on topic pls guys ty.



  12. The following user said thank you to #1Chef for this useful post:

    President (02-17-2019)

  13. #19
    Notorious's Avatar Khangus Khan

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    Originally Posted by granitxhaka2 View Post
    what is the hitbox size in this version? right now
    Unsure of the value but I assume 15 or 18

  14. #20
    Bunny's Avatar woof.

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    Originally Posted by Notorious View Post
    Solution.

    Revert spread back to original form.
    Keep hitbox original box form however increase size.

    Hitbox = 15 or 18 originally?

    Increase to 20. Now more pellets will hit within the hitbox. np.
    increasing the hitbox also affects sword hits and can cause weird things like the way nades are registered to hit you, aswell as being hit while your model is behind a wall but your hitbox isnt, which is why i cant support this idea.

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