Results 1 to 10 of 35

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    #1Chef's Avatar FGunZ E.L.I.T.E Member

    Join Date
    Feb 2014
    Country
    Posts
    3,012
    Thanked
    332
    Thanks
    1,386
    Originally Posted by StephanM View Post
    If this is all the case I do not see a problem putting a time limit on training rooms only, say 30 minutes, when it ends you can just start game again and kick the afks.
    Too inconvenient, makes active players in the room leave and sometimes even log off, it stops the flow of the room and the discussions, happens in exp rooms as well.



  2. The following user said thank you to #1Chef for this useful post:

    Zeino (05-30-2019)

  3. #2
    Zeino's Avatar (◡‿◡✿)

    Join Date
    Apr 2016
    Country
    Posts
    64
    Thanked
    110
    Thanks
    29
    Originally Posted by #1Chef View Post
    Too inconvenient, makes active players in the room leave and sometimes even log off, it stops the flow of the room and the discussions, happens in exp rooms as well.
    Definitely agree.

  4. #3
    StephanM's Avatar 🌹

    Join Date
    May 2009
    Country
    Posts
    16,639
    Thanked
    1,736
    Thanks
    5,423
    Originally Posted by #1Chef View Post
    Too inconvenient, makes active players in the room leave and sometimes even log off, it stops the flow of the room and the discussions, happens in exp rooms as well.
    Move it up to 60 minutes instead?
    Honestly forgot if there was a maximum amount of time or an infinite amount of time on rooms right now.

    Also I am just trying to think along the topic, personally I see no issue with people afking but I can see the point of switching up rooms every now and then to be a refreshing sight.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)