This could either be a good idea, or it could lead to 5 small Town training rooms being made all at once Jokes.

I support this though. Most people just make one giant 32 player Town training room and then you see a decent TDM last for a bit, then the rest of the rooms will occasionally pop up and die quickly, like the turbos, DMs, and glad rooms. I'd rather see a bunch of smaller sized 10-12 player max rooms, since the players feel forced to make a new room instead of joining the one big one.

I like the time limit idea too on training rooms. It gets to the point where the map meds and meds you drop down won't even heal you because people keep these rooms up for days by going AFK. I'd say make it more like 3 hours though instead of 1. This could cause a problem for players who like to do skillmaps or medstyle and don't want to keep restarting a room.