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  1. #1
    Zabu's Avatar Freestyler

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    Originally Posted by Linzor View Post
    This is a horrible idea. Stairway is not just flipping. It combines both with each other. This mode is going to do nothing good for the stairway community, if anything it's just gonna split the small group that already exists. I personally believe that by adding this mode you'll either kill stairway or this mode will stay untouched.
    I don't think any player would join Stairways just to play normal glad, cause if you do then have fun dying every 9 seconds (suicide or getting flipped by other players), most of the players join for flipping, as a flip player i see this mode more fun in many ways, like juggling as Mex mentioned.
    I still don't get how this is gonna split the community since most of players join those rooms just for flips. You're one of them players.
    And another point, most of the players who play stairways use mainly rusty or training swords, that means that they trying to get as less damage as possible.
    Last edited by Zabu; 06-12-2019 at 01:25 AM.

  2. #2
    Linzor's Avatar White shores, and beyond

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    Originally Posted by Zabu View Post
    I don't think any player would join Stairways just to play normal glad, cause if you do then have fun dying every 9 seconds (suicide or getting flipped by other players), most of the players join for flipping, as a flip player i see this mode more fun in many ways, like juggling as Mex mentioned.
    I still don't get how this is gonna split the community since most of players join those rooms just for flips. You're one of them players.
    And another point, most of the players who play stairways use mainly rusty or training swords, that means that they trying to get as less damage as possible.
    No they don't join stairway just to play normal glad. But it has always been a combination of both. This however removes any skills that there is to this mode (believe it or not non-stairway players but there are sucha thing). As a flip player I don't see how this is going to improve the mode at all. You can SIMPLY put on training sword and nothing would be different for you. You can juggle people all you want with training swords. Having people do that would be so much better than divide people by creating a new mode which means a new room for the few people who still play this mode. This is not going to bring new players to stairway but only make more leave it. If anything you get a few more campers who will just flip 24/7 at some spot knowing they can't take damage.

    This is not innovative, it doesn't bring new people to the map. You only satisfy a part of the current stairway community while the other half is unpleased that there are less people in the original mode since you divided it. less people = less fun. This is the wrong direction to take for the server to grow Imo.
    Last edited by Linzor; 06-12-2019 at 02:20 AM.

  3. #3
    Zabu's Avatar Freestyler

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    Originally Posted by Linzor View Post
    You can SIMPLY put on training sword and nothing would be different for you. You can juggle people all you want with training swords.
    How can you juggle someone when they slash you to load massive and make u suicide.
    Ppl who agreed with this are very active players who only play flips.
    Played stairways for years now haven't seen omma not even once
    Linzor plays once evey two weeks and havent seen bunny in a while in a stairway room.
    Which means flips players want this so bad not only me.

    I am done with this for now, waiting for different opinions.
    Thanks for your opinions eveyone, either supports it or not.

  4. #4
    wys

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    Kuja you ass where you been.

    OT: Great suggestion. I believe this will bring the "fun" into the flipping games. Dealing no dmg will mean that people can have fun trying to juggle each other across the map.

  5. The following user said thank you to Mex for this useful post:

    Zabu (06-12-2019)

  6. #5
    Linzor's Avatar White shores, and beyond

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    Originally Posted by Mex View Post
    Kuja you ass where you been.

    OT: Great suggestion. I believe this will bring the "fun" into the flipping games. Dealing no dmg will mean that people can have fun trying to juggle each other across the map.
    You mean like with training swords? Only difference is that you're not giving the other person the choice if he wants to deal damage or not by hitting you. It completely divides the stairway community players since everyone has their own techniques. By removing damage you won't have to care of getting hit by someone so you can just continue flipping 24/7 hoping to finally hit someone. Having damage on punishes them for "missing". It brings strategy to the mode which this suggestion complety destroys.

    To me, who has been a stairway player ever since I first started playing GunZ back when I was 10 years old (14 years ago), I'd compare this to the scenario we had with the [R] tag. It completely ruined some people's playstyle when we removed it and it made many players quit all together because of the change. Only difference here is that you're changing the original concept to something worse, as with the [R] tag you only reversed it back to its "original" form.

  7. #6
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    Originally Posted by Linzor View Post
    You mean like with training swords? Only difference is that you're not giving the other person the choice if he wants to deal damage or not by hitting you. It completely divides the stairway community players since everyone has their own techniques. By removing damage you won't have to care of getting hit by someone so you can just continue flipping 24/7 hoping to finally hit someone. Having damage on punishes them for "missing". It brings strategy to the mode which this suggestion complety destroys.

    To me, who has been a stairway player ever since I first started playing GunZ back when I was 10 years old (14 years ago), I'd compare this to the scenario we had with the [R] tag. It completely ruined some people's playstyle when we removed it and it made many players quit all together because of the change. Only difference here is that you're changing the original concept to something worse, as with the [R] tag you only reversed it back to its "original" form.
    missing what? everyone misses slashes?, the slashing will help to slash then flip. But having to get hit by sword and then run around the map to find meds or even rejoin is kinda shit. knowing u wont need to heal up meaning u can have faster paced fights. also like mex said u can juggle ppl for to have fun time, good idea.
    If ppl dont like this then they can stick to normal glad, simple.

  8. #7
    Linzor's Avatar White shores, and beyond

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    Originally Posted by ImComming4U View Post
    missing what? everyone misses slashes?, the slashing will help to slash then flip. But having to get hit by sword and then run around the map to find meds or even rejoin is kinda shit. knowing u wont need to heal up meaning u can have faster paced fights. also like mex said u can juggle ppl for to have fun time, good idea.
    If ppl dont like this then they can stick to normal glad, simple.
    Flips, not slashes. When you flip you also become vulnerable.

    People can run away from you either way, only difference is that now you have to chase them down by flipping them instead of slashing them, you think they run just because they're low on health? Enjoy dealing with trolls (oh sorry I forgot that you're one). This doesn't necessarily make anything faster. That depends completely on their playstyle.

    I already mentioned the juggling. The easier solution would be to equip a training sword rather than making a whole new mode about it that splits the entire community, which is a very small community to begin with.

  9. #8
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    Originally Posted by Linzor View Post
    Flips, not slashes. When you flip you also become vulnerable.

    People can run away from you either way, only difference is that now you have to chase them down by flipping them instead of slashing them, you think they run just because they're low on health? Enjoy dealing with trolls (oh sorry I forgot that you're one). This doesn't necessarily make anything faster. That depends completely on their playstyle.

    I already mentioned the juggling. The easier solution would be to equip a training sword rather than making a whole new mode about it that splits the entire community, which is a very small community to begin with.
    u can still slash plus flip as a combo to kill, which everyone does. I mean if someone was running away from you, then in a map like stairways you wouldn;t get caught. also if someone is running away from you not cuz they are low, why would someone be bothered to chase? thats just dumb, unless you are frustrated and want to smack the dude like theres no tomorrow, in a map like stairways that is lol.

  10. #9
    Linzor's Avatar White shores, and beyond

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    I think a better suggestion would be to somehow make Team Glad more appealing considering that it is a dead mode.

  11. #10
    wys

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    Hi Aredus

    OT: Wanted to add this in...
    This mode will be beneficial for medstylers as there will be no dmg dealt. So, the medstyler won't die by 4-5 hits by large swords.

  12. The following user said thank you to Mex for this useful post:

    Zabu (06-12-2019)

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