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  1. #1
    New Member

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    sensitivity cannot be that number:
    for example 543, ingame i set it 543 sens and when i open it again it turn out to be 542 or 540..
    please fix this

  2. #2
    McSic's Avatar L e a d e r

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    Originally Posted by Shang View Post
    I notice that a lot of people are complaining about the lb/lbx and tourney sg changes. They are too close to the 200c and non donor shotguns so players dont see a reason in getting them anymore and the people that got them feel dissapointed. Some player I have talked to said that they will be fine if they get 6 shots instead of 5, to at least have some difference between the 200c and non donor shotguns. This way they they are still worth getting, without disrupting the L and H classes. So the stats will be 6x5, 9dmg and 950 delay. This is just a suggestion and this doesn't mean it is guaranteed to change. But do you guys agree with this suggestion?
    Disagree.

    Originally Posted by blkecuoppro View Post
    sensitivity cannot be that number:
    for example 543, ingame i set it 543 sens and when i open it again it turn out to be 542 or 540..
    please fix this
    Do you mean mouse sens ingame? I think normal values are between 1000 to 10000.

  3. #3
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    yes, ingame, 1000 to 10000 is for noob sgo player

    - - - Updated - - -

    dont believe? fine.
    just fix that error, please

  4. #4
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    or I just got an idea you know how on ijji pioneer use2 be the only shotgun with 6 so considering alot of people already bought lb or have it already and people are just 'newly' getting lbx or whatever which aint even true but you could just make lbx have 1 extra pellet so 6 and lb the same as lbx with lb so we can have that pioneer effect.. and will help have people a difference and know their money didnt go to waste.. maybe a vote thread for this?

    just a suggestion in general i think everythings perfect right now i havent even played and just by reading the update notes its how it should be.. but this is the only work around i can think of without getting too over the top and retarded as it use2 be

  5. #5
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    updates the best ive seen this server have. Shots don't do 100 damage across map anymore and shotguns are balanced. Only ones complaining are the ones who need multiple advantages to play with shotguns

  6. The following 2 users say thank you to Tetra for this useful post:

    Awful (08-17-2019), Ganggbangg (08-16-2019)

  7. #6
    Ekital's Avatar Ultima

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    You people are expecting items to remain in a broken state. Sure you've payed for an item that was broken but is that an excuse for a broken balance and the impossible hurdle of money investment for new players?

  8. #7
    Notorious's Avatar Khangus Khan

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    Downloaded FGunZ briefly to play to see how the pellet pattern and re-balance of shotguns performed and I'd give it an A++. People need to get off this high horse about how they've donated X amount for their weapons, which means they should hold an advantage, because if you truly believe that then you shouldn't be playing a TPS shooter, games such as GunZ are based on skill, muscle memory, hand eye coordination, ability to move your fingers fast around the keyboard that it would make a nun cream in their panties, not based on I spent money so I should have an advantage over everyone else who hasn't spent money, look at today's biggest games, everything which is purchasable is merely cosmetic and that's because they know any P2W feature will kill their game slowly. Back when FGunZ had a competitive scene and players from other servers were coming to play, there's one thing that always occurred and that was the mentioning/suggesting of "balance", being the richer person shouldn't give you an advantage, it should come down to who's willing to put the time/hard work in to be the better player. Everyone has the ability to be the best, it just a matter of putting in the time/work, however not everyone has the money to be the best which is essentially those who are complaining about the re-balance is banging on about, y'all want an advantage because you spent some money on a game, instead of looking at it that way, look at it as you've paid for Dave's new car tyres or McSic new television instead, nah jokes aside think about it as you've helped keep the server up and running for so long, even when the play count has dropped over the years Dave & McSic have kept things running smoothly for y'all, they could shut the server at any time and wouldn't have to give anyone a reason as to why. If y'all wanna complain how you spent X amount for X shotgun and now X shotgun is on par with X shotgun which cost X amount less then how about we start looking into donation logs and give those who donated $100 a bigger advantage over someone who spent only $10 and then repeat give those who spent $200 an even bigger advantage over those who spent $100.

    Rant over, balance is good, don't change shit.
    Last edited by Notorious; 08-17-2019 at 12:15 AM.

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  10. #8
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    Hello everyone!

    Since everyone's riled up I'll give my two cents on this as well.
    First things first. I've played on the new update and the game feels a lot better now. Hits are more consistent, damage was scaled down all around, reducing the amount of bullshit 2 shots. And as such increasing my overall gaming experience.

    The update balanced the current weapon arsenal thoroughly. Lowering the amount of "pay to win" while still keeping the donors slightly stronger with a better aesthetics.

    People seem to have delusions about delay not affecting your speed unless you're walking or potting. Which is not entirely true. There are a lot of things where you can benefit from this. I myself love adding an extra reload shot after a move to get in that extra damage and a bit of that unpredictability. (Plus those niche situations where you both only have a single shotgun with ammo you can fire faster than your opponent thus giving you the competitive edge.

    Objectively the damage on the limitbreakers was too high. And this obviously had to be addressed. Was there a better way to do it? Maybe, not a single good suggestion has been posted on this thread yet though.

    Is the item still special?
    If you ask me, yes. Funny how the people talking about it no longer special talk about how it's so hard to get. So your argument is basically that the items specialty is tied to its availability. Didn't see any of you here rioting when they started to give free coins for basically everything. Free lucky boxes. Recycling your lucky box items for coins. Making the item more available, thus by your logic less special. Just my thoughts though.

    About revolvers; Making revolvers 100% accurate would be a terrible idea if we were to keep the revolvers in their current condition. If we are to make revolvers more accurate the damage also has to come down.

    Thanks for the great update. Game feels better than ever. And is more balanced than ever.

    TL;DR

    Stop whining shits great


    Regards,
    Nick

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  12. #9
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    This is how gunz supposed to be, i got both lb and lbx but this is the best update this server has ever gotten. If theyre still complaining give these questers a sword that does increased damage in quests.

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  14. #10
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    I agree the update is good!!
    good work!

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