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  1. #1
    Bunny's Avatar woof.

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    Suggestion type:
    Forum/FGunZ/Other


    Suggestion description:
    Add a new tag called MaxLVL which allows players to decide the maximum level of items in a room, for example [MaxLVL0] for only level 0 items (rusty sword, etc).

    This would have various uses:
    • Ensuring a specific max item level when creating rooms during tournaments, would be a mandatory tag.
    • Allowing event moderators who host pvp events to decide if they wanna prevent players from using too strong items, even for find the ghost, or a new option for flip the staff with no admin ring, due to weak swords.
    • Gladiator players who wish to create rooms where a rusty sword is required more so than the general respect they have for eachother when making such rooms.
    • Players who wish to 1v1 under fair circumstances.
    • Maybe also allow for [MaxLVL-1] depending on how the code is implemented to allow for only training items.


  2. #2
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    Great suggestion but its options now, no more tags. Also the admins dont want more tags. make a poll to see if ppl support or not then convince the admins.

  3. #3
    Bunny's Avatar woof.

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    Originally Posted by ImComming4U View Post
    Great suggestion but its options now, no more tags. Also the admins dont want more tags. make a poll to see if ppl support or not then convince the admins.
    I don't see how making it an option can be possible considering it requires changing the state of a room the moment players join it if that makes sense, its not something you can change on your end and that will suddenly apply to the room (for example if an option existed like theres changing of the selected map, players who already wear high level items wont be 'disarmed' and even if that was possible i reckon it would be much harder to implement than a tag).

  4. #4
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    Originally Posted by Bunny View Post
    I don't see how making it an option can be possible considering it requires changing the state of a room the moment players join it if that makes sense, its not something you can change on your end and that will suddenly apply to the room (for example if an option existed like theres changing of the selected map, players who already wear high level items wont be 'disarmed' and even if that was possible i reckon it would be much harder to implement than a tag).
    options as in u tick of the modes u want when ur making the room lol. not game-room options. but the admins dont want more tags which are now options now technically. perhaps bring more ppl to support this then maybe the admins may consider.

  5. #5
    Bunny's Avatar woof.

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    Originally Posted by ImComming4U View Post
    options as in u tick of the modes u want when ur making the room lol. not game-room options. but the admins dont want more tags which are now options now technically. perhaps bring more ppl to support this then maybe the admins may consider.
    Thats the same thing as tags, its just a different UI that new players can better understand.

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