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  1. #1
    LostX's Avatar Legendary Hunter

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    Suggestion type:
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    Suggestion description:

    So, i've been thinking some ideas for this game and want to share them.

    Monthly Challenges

    Idk if this was already suggested, but i think it wasn't so completed as this idea.

    This is basically something that gives rewards for complete X challenge, but the rewards are an unique thing only obtainable from these. You can call it "Challenge Points", i'll explain this later.

    The challenge can vary, and every gamemode has X amount of challenges, depending on the mode it'll be a challenge of kills, survive or winning.

    Here some examples i've thought on some modes.

    Deathmatch
    Gain 50 Kills in a Deathmatch Reward: 10 Challenge Coins
    Win 5 Deathmatches in a row Reward: 50 Challenge Coins
    Get a K/D of 20/0 in a Deathmatch Reward: 20 Challenge Coins

    Duel
    Gain 20 Kills in a row Reward: 30 Challenge Coins
    Win 10 Duels in a row Reward: 50 Challenge Coins
    Win a Duel without die Reward: 50 Challenge Coins

    Team Deathmatch
    Gain 100 Kills in a Team Deathmatch Reward: 50 Challenge Coins
    Win 5 Team Deathmatches in a row Reward: 20 Challenge Coins
    Be the last in your team and win Reward: 30 Challenge Coins

    Turbo
    Gain 500 Kills in Turbo Reward: 20 Challenge Coins
    Win a Turbo with only 5 deads or less Reward: 70 Challenge Coins
    Get a K/D of 100/0 in Turbo Reward: 100 Challenge Coins

    Humans VS Infected
    Survive one round being human Reward: 20 Challenge Coins
    Kill 10 zombies In Humans VS Infected Reward: 20 Challenge Coins
    Being the first zombie kill all the players Reward: 100 Challenge Coins

    Clan Wars
    Win 10 Clan Wars in a row Reward: 50 Challenge Coins
    Be the last in your team and win in Clan Wars Reward: 80 Challenge Coins
    Get a K/D of 5/0 in a Clan Wars Reward: 20 Challenge Coins

    Events
    Win 5 events in 1 day Reward: 70 Challenge Coins
    Win 20 Events Reward: 40 Challenge Coins
    Play all Events and win at least 1 on each one Reward: 200 Challenge Coins

    Quests
    Complete 50 quests Reward: 10 Challenge Coins
    Win the 100 rounds in Survival Reward: 100 Challenge Coins
    Complete all quests and acts in 1 day Reward: 50 Challenge Coins

    I think with these examples you all can get an idea of this. Now let me explain what Challenge Coins are.

    The Challenge Coin is similar to "Event Point", with the difference of that you can gain them playing all modes and no only events. When you reach a certain amount of CCs, you'll get 100 coins (Yes, i know that this will make another way to gain free coins, but this can be make a little bit harder to get, making it a max of 300 coins, for a example you get 100c every 2000 Challenge Coins, and the max of them is 6000, so if people wants 300 free coins should have to play all modes that has a challenge. I think this is a good way to make people play other modes and not only TDM, Duel, CW and Turbo).

    Apart of winning free coins, you'll be able to buy temporally items from a "Challenge Shop". Something like "Lollipop Set 5 days, Cost: 1000CC", i think this is a good thing for those people that doesn't have good luck on cosmetic boxes and can't donate for coins.

    After all these things, there'll be another thing for this. A Challenge Coins Ranking, i don't think this need to be explained but, the person that get the most Challenge Coins in a month, he/she will gain an unique item (and maybe other rewards apart of this for make it more interesting).

    All challenges will be reseted every month, so people will get fun completing these challenges and get good rewards from them.

    Infected

    Well, it's obviously that people don't play this game. So, i'll suggest some changes on this (ofc no one is exp buff).

    1. Disable landmines on this mode. It makes unfair that campers get into a room and the only way to enter on it is fulled on landmines, so i suggest to disable them or at least they make less dmg on this mode.

    2. Give classes to humans. Since there are type of zombies, i think type of humans could be a great idea and something fun.

    3. Make a special zombie for the first infected. I think this can be a great idea, a unique type of zombie for the first one will make a little bit more difference the first to the rest.

    Buff Machine Guns
    It is tedious when when you are shooting in quest and accidentally you kill an npc you didn't want to, or when you are shooting to a boss and since a certain distance the 60% of your bullets miss. So, it would be great if this get buffed on accuracy and maybe on movement speed for the duals one (30% is too high and it's the triple of a single machine gun).

    It'll be great something like this:
    Light MGs singles = 50% accuracy
    Heavy MGs singles = 44% accuracy
    Light MGs duals = 42% accuracy, -20% movement speed
    Heavy MGs duals = 36% accuracy, -20% movement speed

    New Quest Map

    I was thinking on this very long time ago, and i hope this can be added.

    This new map will be on Arena (the one is in pvp without any change), and the spawns are around the map. The npcs will be all from Mansion, Prison and Dungeon (including palmpoas). And the spawns will be these for every page (13, 25, 41, 65):

    Normal: 4 rounds.

    1st round: 9 Goblins, 9 Kobolds and 8 Skeletons.

    2nd round: 6 Goblins, 3 Goblins Shooter, 6 Kobolds, 3 white kobolds, 4 Skeletons and 4 Mage Skeletons.

    3rd round: 2 General Goblins, 4 Goblins, 3 Goblins Shooter, 2 General Kobolds, 4 Kobolds, 3 White Kobolds, 2 General Skeletons, 2 Skeletons, 4 Mage Skeletons.

    4th round: 5 General Goblins, 4 Goblins Shooter, 5 General Kobolds, 4 White Kobolds, 4 General Skeletons, 4 Mage Skeletons.

    Page 13: 4 rounds.

    1st round: 5 General Goblins, 5 Goblins Shooter, 5 General Kobolds, 5 White Kobolds, 2 Kobolds, 5 General Skeletons, 5 Mage Skeletons.

    2nd round: 8 General Goblins, 2 Goblins Shooter, 6 General Kobolds, 3 White Kobolds, 6 General Skeletons, 7 Mage Skeletons.

    3rd round: 5 General Goblins, 3 Stunner Goblins, 2 Goblins, 5 General Kobolds, 1 Lizard, 2 White Kobolds, 5 Generald Skeletons, 7 Mage Skeletons, 2 Mini Superions.

    4th round: 3 General Goblins, 5 Stunner Goblins, 5 General Kobolds, 3 Lizards, 2 White Kobolds, 7 Generald Skeletons, 5 Mage Skeletons, 2 Mini Superions.

    Page 25: 5 rounds.

    1st round: 5 General Goblins, 5 Stunner Goblins, 5 General Kobolds, 4 Lizards, 3 White Kobolds, 7 Generald Skeletons, 7 Mage Skeletons, 2 Mini Superions.

    2nd round: 5 General Goblins, 5 Stunner Goblins, 5 General Kobolds, 5 Lizards, 2 White Kobolds, 5 Generald Skeletons, 7 Mage Skeletons, 2 Mini Superions, 2 Mini Aneramons.

    3rd round: 3 General Goblins, 7 Stunner Goblins, 2 General Kobolds, 8 Lizards, 4 White Kobolds, 5 Generald Skeletons, 5 Mage Skeletons, 2 Mini Superions, 2 Mini Aneramons.

    4th round: 2 General Goblins, 6 Stunner Goblins, 2 General Kobolds, 7 Lizards, 4 White Kobolds, 2 Generald Skeletons, 7 Mage Skeletons, 4 Mini Superions, 4 Mini Aneramons.

    5th round: 3 General Goblins, 5 Stunner Goblins, 2 General Kobolds, 7 Lizards, 2 White Kobolds, 4 Generald Skeletons, 5 Mage Skeletons, 4 Mini Superions, 4 Mini Aneramons, 2 palmpoas.

    Page 41: 5 rounds.

    1st round: 4 General Goblins, 5 Stunner Goblins, 4 General Kobolds, 5 Lizards, 2 White Kobolds, 4 Generald Skeletons, 6 Mage Skeletons, 4 Mini Superions, 4 Mini Aneramons, 4 palmpoas.

    2nd round: 4 General Goblins, 3 Stunner Goblins, 4 General Kobolds, 8 Lizards, 4 White Kobolds, 3 Generald Skeletons, 4 Mage Skeletons, 4 Mini Superions, 4 Mini Aneramons, 4 palmpoas, 2 Palmpoas Commander.

    3rd round: 4 General Goblins, 4 Stunner Goblins, 4 General Kobolds, 8 Lizards, 2 White Kobolds, 4 Generald Skeletons, 4 Mage Skeletons, 5 Mini Superions, 5 Mini Aneramons, 2 palmpoas, 2 Palmpoas Commander.

    4th round: 4 General Goblins, 2 Stunner Goblins, 4 General Kobolds, 6 Lizards, 3 White Kobolds, 2 Generald Skeletons, 6 Mage Skeletons, 5 Mini Superions, 5 Mini Aneramons, 4 palmpoas, 3 Palmpoas Commander.

    5th round: 4 Shaman Goblins, 4 General Kobolds, 6 Lizards, 2 White Kobolds, 2 Generald Skeletons, 7 Mage Skeletons, 6 Mini Superions, 6 Mini Aneramons, 4 palmpoas, 3 Palmpoas Commander.

    Page 65: 6 rounds

    1st round: 2 Shaman Goblins, 4 General Kobolds, 6 Lizards, 4 Generald Skeletons, 8 Mage Skeletons, 8 Mini Superions, 8 Mini Aneramons, 6 palmpoas, 4 Palmpoas Commander.

    2nd round: 4 Shaman Goblins, 4 General Kobolds, 4 Lizards, 8 Mage Skeletons, 10 Mini Superions, 8 Mini Aneramons, 6 palmpoas, 5 Palmpoas Commander, 1 Palmpow.

    3rd round: 4 Shaman Goblins, 8 Lizards, 8 Mage Skeletons, 10 Mini Superions, 8 Mini Aneramons, 4 palmpoas, 6 Palmpoas Commander, 2 Palmpow.

    4th round: 8 Shaman Goblins, 8 Lizards, 8 Mage Skeletons, 10 Mini Superions, 8 Mini Aneramons, 4 Palmpoas Commander, 4 Palmpow.

    5th round: 10 Shaman Goblins, 10 Lizards, 8 Mage Skeletons, 4 Mini Superions, 10 Mini Aneramons, 4 Palmpoas Commander, 4 Palmpow.

    6th: Round: 10 Shaman Goblins, 10 Lizards, 8 Mage Skeletons, 6 Mini Superions, 10 Mini Aneramons, 6 Palmpow.

    Combination: Boss Arena

    So, in this new map there'll be only one combination, but i think this can be a good one. It'll have 16 rounds.

    1st round: 25 Students + School Quest Boss.

    2nd round: 12 Goblins + 13 Goblins Shooter + Fake Goblin King.

    3rd round: 8 General Goblins + 8 Stunner Goblins + 9 Globlins Shooter + Goblin King.

    4th round: 10 Fake Dwarf Goblin Kings + 10 Shaman Goblins + 5 Goblins + Dwarf Goblin King.

    5th round: 10 Mini Thunder Goblin Kings + 15 Shaman Goblins + Thunder Goblin King.

    6th round: 25 Zombies + Zombie Queen.

    7th round: 20 Zombies + 5 Shamans + Zombie King.

    8th round: 15 Zombies II + 10 Shamans + Zombie Queen II.

    9th round: 25 Palmpoas + Palmpoa Commander.

    10th round: 20 Kobolds + 5 Lizards + Giant Lizard.

    11th round: 20 General Kobolds + 5 Lizard + Broken Golem.

    12th round: 20 Palmpoas + 5 Palmpoa Commanders + Palmpow.

    13th round: 10 Skeletons + 10 Mage Skeletons + 5 Mini Superions + Superion The Tainted.

    14th round: 10 General Skeletons + 10 Mage Skeletons + 5 Mini Aneramons + Aneramon The Wicked.

    15th round: 15 Palmpoas + 5 Palmpoa Commanders + 5 Palmpow + Cursed Palmpow.

    16th round: 10 Mini Superions + 10 Mini Aneramons + 5 Mage Skeletons + Lich.

    This is all, maybe exp should be 2.5M since it has all bosses in 1 quest.
    When you think you got over it, you realize you have not and the pain comes again.

    IGN: Sinon & Lost

    Might this will sound cliche, but you don't know what you have with you until you lose it. Appreciate everything you have, you don't know when you'll lose it. Friends, family, pets, anything. The time goes and never comes back, hold on to them like there's no a tomorrow, becouse when they're gone it might hit you hard. And if you do a mistake, be sure to correct it, or else you can lose everything in just one second in front your eyes.

  2. The following 4 users say thank you to LostX for this useful post:

    38115476 (12-21-2019), Alegra (12-19-2019), Castiel (12-19-2019), Hulk (12-19-2019)

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