View Poll Results: Should we increase the HP/AP?

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  • Yes

    34 52.31%
  • No

    31 47.69%
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Results 41 to 48 of 48
  1. #41
    Banned

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    Damn look at how good i am

  2. #42
    Rain's Avatar Reality, What is?

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    This makes no sens tho.

  3. #43
    McSic's Avatar L e a d e r

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    Originally Posted by Bunny View Post
    Is there a possibility of adding a tag that allows a multiplication by your current hp instead?
    x1.2 for example, to bring your hp from 139 to 167 and ap from 119 to 143.
    Originally Posted by Ganggbangg View Post
    what about a room tag like you had to test spread out with ?
    We could do that.

  4. #44
    Junior Member

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    No it should be 2-3 shotted game

  5. #45
    Suggestion Gatekeeper

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    This will be great, now I will be able to shoot more from around the corner before I die.

  6. #46
    McSic's Avatar L e a d e r

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    Originally Posted by Bunny View Post
    Is there a possibility of adding a tag that allows a multiplication by your current hp instead?
    x1.2 for example, to bring your hp from 139 to 167 and ap from 119 to 143.
    Originally Posted by Ganggbangg View Post
    what about a room tag like you had to test spread out with ?
    Originally Posted by McSic View Post
    We could do that.
    Added in next update so you can set a HP/AP modifier on room creation (100 ~ 150%) and figure out what's best for you. Looking forward to the feedback.

    Bear in mind that:

    1) This was quickly done and added so the death message may not show the correct HP/AP of others and you also don't see the correct HP/AP when spectating others, but it works nonetheless as you can tell from your own HP/AP. It's just a temporary mod that will be removed once we have received enough feedback.

    2) This doesn't represent the complete real experience as with increased HP/AP we will probably also increase med capacity by 1 (or 2) and possibly melee damage (for low level melee weapons at least).

  7. The following 6 users say thank you to McSic for this useful post:

    Bunny (03-19-2020), Divine (03-19-2020), Ganggbangg (03-19-2020), Hart (03-19-2020), Skilly (03-19-2020), StephanM (03-19-2020)

  8. #47
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    Originally Posted by McSic View Post
    Added in next update so you can set a HP/AP modifier on room creation (100 ~ 150%) and figure out what's best for you. Looking forward to the feedback.

    Bear in mind that:

    1) This was quickly done and added so the death message may not show the correct HP/AP of others and you also don't see the correct HP/AP when spectating others, but it works nonetheless as you can tell from your own HP/AP. It's just a temporary mod that will be removed once we have received enough feedback.

    2) This doesn't represent the complete real experience as with increased HP/AP we will probably also increase med capacity by 1 (or 2) and possibly melee damage (for low level melee weapons at least).
    thx for not listening to people in training rooms and listening to the competitive cw players.
    much appreciated
    Last edited by Hart; 03-19-2020 at 02:21 AM.

  9. #48
    Freestyler's Senior

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    no, dont make it like other gunz server then its impossibe to kill a player, i'd rather decrease to 120/100

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