View Poll Results: Do you support this idea?

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26. You may not vote on this poll
  • Yes

    14 53.85%
  • No

    10 38.46%
  • I've got something else in mind...

    2 7.69%
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  1. #11
    Junior Member

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    ^ I second this... no .

  2. #12
    Legit's Avatar BloodLegion

    Join Date
    May 2009
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    Meds are extremely underrated and super viable in all situations. after further testing and more to come. I have 2 thoughts.

    1st meds heal more than pills and vials.
    pills delay reduced significantly. increase clip size. 75hp/ap
    vials clip size reduced and increase hp/ap per second. 75hp/ap.
    buffing like this can quickly make pills and vials broken.

    2nd same but equal.
    change 15hp/15ap healing on all pills vials too 20hp/20ap.
    make pills and med same speed. we will have to find out how long it takes dropping a med to picking it up.
    vials feel a little under tuned right now. boosting healing a bit may fix this.

    This being said itd be nice to have viable options with pills, vials and their donation counterparts.

    i feel ppl underestimate meds so heres some "Pros" for Meds:

    great heal
    heal team mates
    bait enemies
    can be dropped while fighting
    medding can easily be done when your reloading
    Last edited by Legit; 04-05-2020 at 12:14 PM.

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