Very important your question.
Knowing that I have a week on that server and I will explain it to you.
First I want to make it clear, that even you were researched, and many other players on the server [...]
To leave the server with more mission players, first of all, you need to understand, how this server works in mission mode.
I found out that of all the servers I have, this server has the most mission content, and the least audience for mission players.
You said it yourself: that 80% of the players on this server play pvp.
That's not what I was seeing, when the Scriber bug was working.
I looked in all the rooms, the increase of players in the mode: Challenge Quest.
I also remember, when I passed to several players where to get the best pve weapon
Suddenly, I looked at several golem rooms.
With the end of the Scriber bug, PVP rooms will increase even more.
Objective: it is not to return with the Scriber bug, but to create improvements in the missions, so that it is not all-powerful in the experience.
I will explain in detail:
01) Edit the experiences of all missions, I gave you a suggestion as an example:
https://freestylersworld.com/showthr...ations-amp-Exp
Goblin King: 400.000 Experience
Fake Goblin King: 400.000 Experience
Thunder Goblin King: 400.000 Experience
Dwarf Goblin King: 400.000 Experience
Palmpoa Commander: 450.000 Experience
Zombie Queen: 400.000 Experience
Zombie Queen II: 400.000 Experience
Zombie King: 400.000 Experience
School Quest: 500.000 Experience
Giant Lizardman: 500.000 Experience
Broken Golem: 600.000 Experience
Palmpow: 500.000 Experience
Superion The Tainted: 500.000 Experience
Aneramon The Wicked: 500.000 Experience
Lich: 600.000 Experience
Cursed Palmpow: 550.000 Experience
2) Edit the percentage of (item levels) to 5% at least:
https://freestylersworld.com/showthr...vel-Compendium
This is part 1.
In this way, the number of players going to the mission mode will be large.
It is only you to be able to check in the other servers the number of mission rooms that you have.
I gave the owners several tips on mission modes.
Scriber cannot have all these advantages that it had, if not the other missions are abandoned.
All missions have their value, even if it is the difficulty of each one.
You can be sure! that the number of players will only increase on the server ... because the others will be passed on to friends.
Conclusion:
The gaming market grew a lot from 2008/2020.
There will be few players who have the patience to try to win an item with a percentage of 1%.
While the competition for games is huge, I don't even need to comment on it.
I understand your thinking about rarity and difficulty, but for GunZ, I believe it is not a good option.