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  1. #1
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    Allow me to administer a dose of reality, Sinbad. No one is attacking you or afraid of you, they just don't want to play with you because you're annoying and boring to fight. And no, you can't beat every gladiator. Try 1v1ing someone in a fight where you both die in an equal amount of hits and see how that goes. The only reason you don't see people streaking in gladiator duel rooms with a dagger is because you're the only one willing to tank up and cheese wins against people with a broken weapon using a style that no one cares to try against.

  2. #2
    Moh's Avatar Loyal Pirate

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    Originally Posted by Deviok View Post
    Allow me to administer a dose of reality, Sinbad. No one is attacking you or afraid of you, they just don't want to play with you because you're annoying and boring to fight. And no, you can't beat every gladiator. Try 1v1ing someone in a fight where you both die in an equal amount of hits and see how that goes. The only reason you don't see people streaking in gladiator duel rooms with a dagger is because you're the only one willing to tank up and cheese wins against people with a broken weapon using a style that no one cares to try against.
    https://imgur.com/a/VIq6eT1

    I guess some people are,or used to be.

    Originally Posted by Qwin View Post
    Since April they do not have 'equal footing' as a sword on FG, thats a meme by ignorant players and staff such as yourself. Neither is the con of not being able to block have any validity in this argument, or needing to charge a massive manually when weighed against everything else.

    Let's have a look at just how many problems these 'daggers' have
    • Since April even the minimal lowest level 'daggers' are now stronger than a sword with absurd delay dps and can outpace a donor sword.
    • Combined with a dash they can have nearly the range of an Lsword and easily outrange a sword
    • They are more or equally as busted as any element or flip, as 2-3 hits within less than a second can take a serious chunk out of hp.
    • While original daggers did, these require no skill what so ever to avoid recoil
    • Easier to kite massives than a sword, with minimal effort spamming left click at safe distance
    • Even after being massived and 2-3 slashes, can still do more damage by spamming click and dashing out
    • In team fights the side with a 'dagger' on their side is more likely to win
    • Since lunge damage is dictated by dagger damage, this makes all lunges and elunges stupidly overpowered as
      well since the buff.
    • Can juggle someone in the air due to how low delay and long it is, making it more OP than a flip with a sword


    Why is it OK for glad to ban elements but not 'daggers' which are more or as toxic than elements?
    Why is it OK for glad to ban flips but not 'daggers' which are more toxic than flips?
    Why is it OK for glad to ban piss/tank but not 'daggers' which are more toxic?

    If you cant give any answer besides BUT IT CANT BLOCK then it says enough of your bias.
    First of all no one uses dagger like when i use them. Seems like the majority of the community still uses swords and don't care either way when losing in a normal gunz match. So why should you ban them in a gladiator match when you can't beat them.

    Imagine banning the use of daggers because some people who usually win are losing occasionally.
    Imagine using daggers for 10 years and then not even being able to use daggers is a GLADIATOR match.
    Daggers aren't broken in overall stats and they should be a viable option.
    Also most of those statements are assuming you know how to use a dagger.
    If anyone could do it why do we only see me doing it.

    intense
    Last edited by Moh; 05-19-2020 at 06:51 AM.

    Originally Posted by McSic View Post
    How dare we buff daggers to be a viable option in glad rooms. Bad, bad developers. Gladiators are going to the barricades.


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