Originally Posted by
Qwin
Here's some math for you. 10 hits with a rusty sword vs around 150 total has been calculated as the standard for gladiator for a decade. On FG this means any 2 pieces of armor, no rings and 'daggers' only need to poke for about half of that.
7-8 hits, kills with the lowest 'rusty dagger' against full armor + rings.
VS
15 hits, kills with a rusty sword against full armor + rings
If you factor in the fact there's also donor armor like VIP sets then Malik's statement isnt even hyperbole, and would likely take 17 hits easily. Just as much as a higher level or donor dagger would take 7 hits or less vs the same armor. You can say "JUST USE MORE ARMOR" But this is ignorant and barely makes a difference and you can die from a 'dagger' while still having 40+ AP in the bar.
Even if you get a stronger sword, the 'dagger' has the advantage as it cuts through AP like butter with the hardcoded armor piercing ratio, so it makes very little difference how much AP someone uses against a bizzaro world shura 'dagger'. No one needed McSic to chime in to understand this fact, it's been known over a decade on the differences between the weapon classes.
The equivalent of what Moh or other 'dagger' users is doing would be someone going full tank vs an entire room of nude or nearly nude players as it takes 6-7 hits to kill with rusty slashes against someone who has no ap, everyone would agree that this would be stupid to need to do double the amount of hits every single time vs a single player.
Couple that with the new absurd range of 'daggers' and we have a weapon thats just as or more toxic than donor swords or flips and can dish out free punishment at minimal risk with heavy pedal via abusing the range of a 'dagger' which can be seen over and over like a one trick pony.