Originally Posted by Ganggbangg View Post
I didnt specify it but I'm not talking about spike reports. I'm talking about reports about stuff like macro, hitbox, aimfix etc. If you don't get enough info from the live stream thats a ok reason to decline it. But it not being considered at all seems weird to me.
Like I said above, I was using spike as an example, there are more variables and benefactors in client side than server side. Big one is animation cancel, in which user experiences a lot, mostly with TBF macros. Animation cancel shows to the user on the monitor but through the game file (replay) it could show different. I don't know if you find this valid enough answer but, replays are always more superior due to the fact that it is a game file.