Suggestion type:
Forum/FGunZ/Other


Suggestion description:

I've been thinking of this long time ago, and havn't suggested it before because maybe it can take so much work or can be declined. But tbh thisi should be fixed.

The PVE's from Common to Epic works weird, here's an examples:




as you can see, the PvE of the rare is less than uncommon, and this hasn't sence since rare is 1 tier superior than uncommon, even before of lvl 30's they were working in a different way than this. Basically what's the point of rare lvl 1 if uncommon lvl 30 is better? And same thing happens to common lvl 30 against uncommon lvl 1, rare lvl 30 against epic lvl 1, and even with epic lvl 30 against legendary lvl 1.

If my maths aren't wrong, nico mg-k11 x2 should be like this: Common lvl 1 = 28, lvl 30 = 36. Uncommon lvl 1 = 36, lvl 30 = 48. Rare lvl 1 = 48, lvl 30 = 62. Epic lvl 1 = 62, lvl 30 = 74. Legendary lvl 1 = 75, lvl 30 = 91. Mythical lvl 1 = 92, lvl 30 = 113.