gun cw
citadel - map too big, weird hp/ap spawns, too many places to hide
station - camper always has advantage cause too many places to camp and pot when enemy rushes
pavilion - map too big, too many places to hide, cant kstyle properly in water cause of bumps.
island temple - teams cant meet properly mid, so becomes a camp fiesta.

make voting percentage chance instead i.e. if town has 3 votes and garden 1 vote make it so u have a 3/4 chance of getting town instead of 100%. so that people dont just play the same maps all the time.