Originally Posted by McSic View Post
Sup, just wanted to inform you that the blog is back.

We'll use it to inform you about stuff we're working on it before it gets added to the game. We can also use it as a platform to discuss stuff and improve before it gets implemented.

Let me start by giving you a sneak peak of what's to come in the next patch:

https://i.imgur.com/CvyRzOg.jpg
https://i.imgur.com/CvyRzOg.jpg

This also works in Quest and Survival.

There is some more stuff coming up for quests, like NPCs now dropping hp/ap/ammo in Scrider:

https://i.imgur.com/nHANH8m.jpeg
https://i.imgur.com/nHANH8m.jpeg

And the ability to block bullets from NPCs:

https://streamable.com/z5ltml

Another thing that's coming in the next patch are minor improvements to the hitbox:

If you look at the original, unmodified hitbox of GunZ (which we also use atm) (red area):

https://i.imgur.com/dIl8AMi.jpg

You will notice that the hitbox for the head is too small and only covers around 50% of the head, really only up to the nose. So as one of the minor improvements we fixed that in the upcoming patch for the hitbox to cover the complete head. Make things more consistent, you know.
That quest difficulty will be fun, all i ask is if higher difficulty will increase chances of higher lvl and quality guns and/or multiple drop chests