Suggestion type:
FGunZ


Suggestion description:

Remove rocket launchers and grenade launchers, they're useless unless their pve damage is bumped up into the thousands while also upping their ammo capacity.

Remove all grenades, they're pretty much useless due to low damage and having a low capacity(like the 1hit or 2hit grenades).

Remove the speedy dagger and the insta sword, they're both for the most part useless in quest compared to the sword / katana and daggers due to their lack of damage. Overall the only useful melee weapons are daggers, sword / katana, and maybe kodachis(depending on their weight).

For assault rifles I think their damage should be buffed to be more inline with machine guns(so about a 15% to 25% pve damage buff due to machine gun x2 shooting 4 bullets at once while x2 assault rifles shoot 2) or lower their weight to be closer to the weight of smgs.

Smgs could either use a bit of a pve damage buff or weight being lowered.

Pistols and revolvers are so-so but could use a bit of a ammo capacity buff.

If for some reason ammo and weight can't be changed for weapons that are considered pve weapons without effecting the base item, pve damage buffs could work for the most part in my opinion.

Thank you for reading.