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  1. #11
    GeorgeGFX's Avatar secret.club

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    Originally Posted by McSic View Post

    FGUNZ UPDATE // 11 AUG 2020

    • Improved Shotgun Spray
    • Improved Hitbox

    >>> Credits to Sikk408 @ DevaintArt <<<

  2. #12
    TomasEdison's Avatar ✨ שָׁוִיתי ה' לנֶגדי תמיד

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    Thanks for the update & the hard work!


    “Every spirit builds itself a house, and beyond its house - a world, and beyond its world - a heaven.
    Know then, that the world exists for you: build, therefore, your own world”

    - "Nature" (Chapter 8), Ralph Waldo Emerson
    *Credits to GeorgeGFX for the Avatar picture!

  3. #13
    Freestyler

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    Originally Posted by McSic View Post
    Perhaps. But I feel like in close combats you still die really fast with this HP/AP (just played a couple CWs against Akimbo). Need more opinions on it.

    - - -

    There's a small bug if you switch clan channels where the screen gets darkened a bit and you have to click anywhere for it to be normal again. That will be fixed soon.
    With all due respect, that might just be the skill level difference. Dying fast from close combat is fine either way imo, mid range fights feel a bit off, takes too long to kill in my and my friend's opinion. but yea what you said, need more opinions.

    with a little fine tuning it will be way better than before

  4. The following user said thank you to Ganggbangg for this useful post:

    SunRui (08-11-2020)

  5. #14
    McSic's Avatar L e a d e r

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    Originally Posted by Ganggbangg View Post
    mid range fights feel a bit off, takes too long to kill in my and my friend's opinion
    Perhaps the spray is a tad too wide right now. Can adjust that once we get some feedback.

  6. #15
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    Jesus do you never learn. Stop changing hit boxes. Mechanics that worked in glad are now busted. Whatever. Is what it is. We'll find somewhere else to play.

  7. #16
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    I've done a bit of testing already and can confirm that certain gladiator moves are now busted because of this patch.

  8. #17
    Freestyler

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    Originally Posted by zalibidas View Post
    Jesus do you never learn. Stop changing hit boxes. Mechanics that worked in glad are now busted. Whatever. Is what it is. We'll find somewhere else to play.
    or just suggest to adjust it ? glad cw and glad rooms previous hitbox

    why u gotta be all dramatic about it

  9. #18
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    Because it breaks certain mechanics completely. I'm not here to play the admins vision of gunz. I'm here to play gunz. I'll go play elsewhere.

  10. #19
    McSic's Avatar L e a d e r

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    Originally Posted by Ganggbangg View Post
    or just suggest to adjust it ? glad cw and glad rooms previous hitbox

    why u gotta be all dramatic about it
    Because it's fun to throw a fuss

    Originally Posted by Deviok View Post
    I've done a bit of testing already and can confirm that certain gladiator moves are now busted because of this patch.
    Interesting. Which moves? Some more explanation / details would be good lol

  11. #20
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    Originally Posted by McSic View Post
    Because it's fun to throw a fuss



    Interesting. Which moves? Some more explanation / details would be good lol
    Everyone take note that I discovered the differences 20 minutes after waking up this morning. Dash Evade, against both air and ground massives is now messed up. And that's just from me logging on for a few minutes today. Probably more differences than that but haven't looked into it yet.
    Last edited by Deviok; 08-11-2020 at 04:12 PM.

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