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  1. #51
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    Originally Posted by Frooples View Post
    Updated main post.

    - Added relative and absolute playback.
    - Added BasicInfo commands.
    - Upgraded /bot record and /bot play to be more robust.

    Recordings are really finicky. Some commands interfere with each other. Not to mention lost commands during playback and desyncing issues, which I suspect is due to locked semaphores. I gotta fiddle with this spaghetti some more.

    How did u not apply for dev yet? xD

  2. #52
    Michi's Avatar spread kindness

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    What's your guys thoughts if he were able to make a full team of NPC's with a TDM on hard level ONLY
    and handing out EXP to the winners? (obviously not the same amount as a real person, but what if an EXP system were created for this, similar to quests I'd say, honestly)

    So say if you made a TDM by yourself, the player would only be able to have one NPC on the other team, and 2 with 2, and so forth, until the NPC's get kicked out after a 4v4 of real people have joined. Or just mix people and NPCs like some other games have, they just would get less EXP since it is a computer after all.

    Overall, I don't think I've been able to reply to this thread saying how impressive this is, especially incorporating it into a mess of code that I've heard GunZ is built with.

    Cheers to you!


  3. The following user said thank you to Michi for this useful post:

    Frooples (1 Week Ago)

  4. #53
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    Erm, so is there a final version of AI bot that we can fight against? If not, how about launching the AI bot for us to play against, so that the BOT gets trained as there are more play times against real player? Or does the bot can self train better over time? I am really looking forward to fighting the best version of AI bot. 4 AI BOT versus 4 real players. What are the expected timeline of a very good version of AI BOT to be launched into fgunz?

  5. #54
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    Just so it's clear, this training bot won't have AI anytime soon. Implementing AI is a massive undertaking and deserves it's own discrete project. You can't make a self driving car without building a car first.


    Michi's suggestion is a good one and would be simple to implement given the infrastructure is already built, but it won't be built anytime soon.

  6. The following 2 users say thank you to Frooples for this useful post:

    Jonathan pls (1 Week Ago), Victory (6 Days Ago)

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