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  1. #4
    McSic's Avatar L e a d e r

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    Originally Posted by sikander123 View Post
    The pellets one would be extremely hard to code and does not matter. All that matters is that when a shot is fired it should show 1 SHOT. So assume a person is using [S] SG's, meaning 10 TOTAL bullets. After they have finished their magazine, it would show something like, Shots:10 Hit:10 Miss:0 Aim Percentage: 100%. Tbh, the Shots:10 and Aim Percentage wouldn't be necessary. But its all up to you. Concept is to count the shot, not the pellets. That's it.
    Extremely easy to code *

    but OK

    In order to keep it clean it could perhaps say

    Aim: 10/10 (100%)

    meaning

    10 hits / 10 shots (100% hit percentage)

    You don't really need a miss counter because 10/10 or 9/10 already tells you how much you've missed, e.g. if it says 9/10, you missed 1 shot.

  2. The following 2 users say thank you to McSic for this useful post:

    sikander123 (09-01-2020), Tzunami best0 (09-01-2020)

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