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  1. #21
    devereux_x's Avatar Event Team

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    I know the uv mapping i have edited the uv mapping i can also make this into one picture but because the small size image i have decided to do the dds separated to get more quality
    I had some problems with finding some textures for the rpg so i have used that texture to mapping i can fix that its not big problem
    As i said every day im learning something new because im using diffrent and old softwares version but not a big problem to adapt with that

    - - - Updated - - -

    Also the problem that caused this stretches in the models that the models combined and not separated to decrease the number of polygons i can separate the models to parts and texture them but the number of polygons will get increase by the separating
    So that is the problem that caused to the stretched texture
    [FONT=Fixedsys]Devereux [/FONT]

  2. #22
    StephanM's Avatar 🌹

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    Hi, thanks for applying.

    I do think you still need to practise a bit more in your 3D programs, play more with the UV baking and your textures.
    I am sure that if you take a bit more time on your models, textures and read/scroll through ragezone about GunZ and it's development (look at releases for example) you could apply again in the near future.

    Best of luck.

  3. The following user said thank you to StephanM for this useful post:

    devereux_x (10-26-2020)

  4. #23
    McSic's Avatar L e a d e r

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    Hi,

    I disagree with Stephan and I don't think you should be declined after you have shown the ability, will and effort to make models for GunZ in the right program and format (elu).

    I like that your new models are only 20 to 40 kb in size, that's a huge plus. You can go and put in some more verts if you want, just make sure that your items never exceed 100 kb for GunZ. The smaller, the better. Original GunZ shotguns are 30-60 kb for example.

    I would like to see some more work before making a decision. Keep it up!

  5. The following user said thank you to McSic for this useful post:

    devereux_x (10-26-2020)

  6. #24
    devereux_x's Avatar Event Team

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    Originally Posted by McSic View Post
    Hi,

    I disagree with Stephan and I don't think you should be declined after you have shown the ability, will and effort to make models for GunZ in the right program and format (elu).

    I like that your new models are only 20 to 40 kb in size, that's a huge plus. You can go and put in some more verts if you want, just make sure that your items never exceed 100 kb for GunZ. The smaller, the better. Original GunZ shotguns are 30-60 kb for example.

    I would like to see some more work before making a decision. Keep it up!
    Thanks for the encouragements !
    i can build some more equipment no problem with that ill do more effort in the next models !
    [FONT=Fixedsys]Devereux [/FONT]

  7. #25
    devereux_x's Avatar Event Team

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    Hi again
    here is some of my models that i have built recently
    all the models textured with DDS DXT textures with 256x256 Size
    also i have followed Stephans tips that i have mixed some textures in 1 DDS texture instead of 2 DDS
    there is no stretched textures i have fixed the all stretched textures on the face by advanced UV Mapping
    all the textures included in one folder with the .Elu format
    i hope you like my new models and the fixes that i have done
    https://we.tl/t-SwCwheGR0Y
    https://imgur.com/a/tLgt9hO
    if there is specific models you want to work on and model it please inform me
    Thanks !
    Katana With Wraps on the hand
    Katana with original hand
    fixed textures on the dagger
    double barrel shotgun ( i didnt make more details because i got 150 polys on the shoutgun so i cant add more details )
    Last edited by devereux_x; 10-25-2020 at 05:10 AM.
    [FONT=Fixedsys]Devereux [/FONT]

  8. #26
    devereux_x's Avatar Event Team

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    https://imgur.com/a/uifqF6p
    Here is also the RPG stretched textures have been fixed
    [FONT=Fixedsys]Devereux [/FONT]

  9. #27
    devereux_x's Avatar Event Team

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    Hi again
    there new item that i suggest for cosmetic box
    https://imgur.com/a/NDcWwZx
    the sword and the sheild together is 117 Polygon
    textured with 256x256 x2 textures DDS DXT 1
    Advanced UV Mapping there is no strerched texturtures
    the side faces UV Mapped by the faces every face alone
    also here is the Files with Elu format
    https://wetransfer.com/
    Last edited by devereux_x; 10-25-2020 at 09:41 PM.
    [FONT=Fixedsys]Devereux [/FONT]

  10. #28
    devereux_x's Avatar Event Team

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    https://imgur.com/a/9IbIEmo
    Here is RPG improved Textures
    [FONT=Fixedsys]Devereux [/FONT]

  11. The following user said thank you to devereux_x for this useful post:

    Faky (10-27-2020)

  12. #29
    devereux_x's Avatar Event Team

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    https://imgur.com/a/EA5zCcl
    Viking Axe 3d model with textures
    all in 1 dds dxt 1 256x256
    low poly model : 98 Polygon

    21 kb file size as .ELU Foramt
    https://we.tl/t-yEfZVgkyVF
    here is the ELU fles !
    [FONT=Fixedsys]Devereux [/FONT]

  13. #30
    McSic's Avatar L e a d e r

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    I cannot make a decision yet, but I appreciate your motivation. You're definitely getting better.

  14. The following 2 users say thank you to McSic for this useful post:

    devereux_x (10-29-2020), Faky (10-29-2020)

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