Originally Posted by McSic View Post
Though Shang has a point. We didn't really give the bigger hitboxes a proper chance because the gladders complained which made us roll back that change the same day. So yeah I could increase the hitbox size again, but this time make it so it's only increased in games that aren't glad / team glad / [glad] / glad cw, as to not affect gladders.
iirc that wasn't to do with a bigger hitbox directly, it was with some changes to the head of the character that completely broke some mechanics if I'm not wrong, regardless, couldn't you have 2 different hitboxes for anti-lead and LEAD based weapons like melee, nades & rockets so that those stay unaffected?