Originally Posted by Amers View Post
Yep just played a lot recently and something feels off, especially with my bad net. And people I played with constantly complained about it, so something must be done since hit registration is above everything else.

edit:

I tried to quick fix it on my debug server for fun - What I learned testing it - vanilla spread is too randomized since MAIET devs weren't thinking about k-style and such - my quick fix tries to keep the spread in a window and the key word is consistency. Vanilla generates too randomized spreads as such:
https://i.imgur.com/6OiMxCn.png
https://i.imgur.com/gejbRlv.png
.. Now imagine you're in a cw situation - the game just decides to generate the most random spread ever and the bullets go everywhere else but your crosshair.

[vanilla]
https://streamable.com/qm61qe

[My version of the vanilla spread with less randomization]
https://streamable.com/4rgahc

What I achieved with my quick fix:
https://i.imgur.com/pUHASkB.png https://i.imgur.com/24QdybX.png https://i.imgur.com/ASo5nEC.png
Honestly this post is the best to sum up the current problems.

I'm not saying it's bad, but sometimes it's just so random that when you're close to someone and hitting a point blank shot, you'd hope to see 108 damage on the meter, and sometimes that's just not the case. And there are times where I think I shoot like a tard, and actually do way more damage. It's way too inconsistent.

And like I said McSic, it's true that the poll said so, and I was probably partly to blame, because I voted for SGV and SG4. But perhaps Amers suggestion might help? I mean he quickly fixed the problem which we've all had.