Results 1 to 6 of 6
  1. #1
    New Member

    Join Date
    Feb 2018
    Country
    Posts
    62
    Thanked
    96
    Thanks
    136
    Suggestion type:
    FGunZ


    Suggestion description:

    In training rooms, set delay for /suicide to <= 5 seconds and disable/reduce suicide cooldown.

    I noticed players are using /bomb 5 in training rooms to respawn after sparring, but often another player is spamming or holding onto the bomb.

  2. #2
    Faky's Avatar Stop Being Fake

    Join Date
    Jul 2014
    Country
    Posts
    521
    Thanked
    511
    Thanks
    126
    rejoin is an option, its take only 2sec to rejoin the room.
    "Dreams are short-time happiness"
    -Faky


    you can do 99 things for someone and all they'll remember is the one thing you didn't do

  3. #3
    McSic's Avatar L e a d e r

    Join Date
    Dec 2007
    Country
    Posts
    8,461
    Thanked
    550
    Thanks
    7,261
    Originally Posted by Frooples View Post
    Suggestion type:
    FGunZ


    Suggestion description:

    In training rooms, set delay for /suicide to <= 5 seconds and disable/reduce suicide cooldown.

    I noticed players are using /bomb 5 in training rooms to respawn after sparring, but often another player is spamming or holding onto the bomb.
    Right. Since /suicide only works in Training/Team Training/Skillmap Mode now, there is no need to have a cooldown time and 10 second delay for the death. We will reduce the delay and cooldown time to 1 second.

  4. The following user said thank you to McSic for this useful post:

    Frooples (06-02-2021)

  5. #4
    Jordan's Avatar Junior Member

    Join Date
    Dec 2009
    Country
    Posts
    167
    Thanked
    35
    Thanks
    27
    Would a /spar (user) command where it only works in training, But when typed it would tp both users to a spot in the map and they would then bow and it would detect if when one char loses all HP/AP to then end the Spar (say who won Client sided) and then both persons HP would increase back to full. And to stop interference from outside fighters have the users Protected via DMG from outside players who arent Sparing each other, and then make a time limit for the spar so people dont just sit in a spar all the time to abuse other things.

  6. #5
    Junior Member

    Join Date
    Jan 2015
    Country
    Posts
    304
    Thanked
    168
    Thanks
    257
    duel mode intensifies

  7. #6
    Faky's Avatar Stop Being Fake

    Join Date
    Jul 2014
    Country
    Posts
    521
    Thanked
    511
    Thanks
    126
    Originally Posted by McSic View Post
    Right. Since /suicide only works in Training/Team Training/Skillmap Mode now, there is no need to have a cooldown time and 10 second delay for the death. We will reduce the delay and cooldown time to 1 second.
    What about events? Basically all events hosting in training mode, few events are not allowed to use /suicide command.
    "Dreams are short-time happiness"
    -Faky


    you can do 99 things for someone and all they'll remember is the one thing you didn't do

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)