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  1. #3
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    Originally Posted by Bunny View Post
    how do you intend to have normal katana, dagger and kodachi users fight into a large sword user when their slashes cant be recoiled and can block? one of the main strategies to locking a player using such swords in place is to recoil them then slash rush around them. If, ontop of the higher range, the capability to backpeddle with it and a ping >0 you add non-recoiling and being able to block slash rushes, large sword users would basically be unkillable if played right. not to mention, incredibly unfun to match with even if killable.
    The same way you counter dead-angling and DBF spam at >0 ping. Turtle gate (which is easy against L-swords), landing a massive, repositioning. Also daggers don't block, dunno what you're getting at there.

    Also
    one of the main strategies to locking a player using such swords in place is to recoil them then slash rush around them
    Yes, and that strategy is so easy to do it renders L-swords useless. It needs to be changed in some way order for L-swords to ever be viable.

    Blocking slash rushes or causing recoil when you block with an L-Sword is too strong, you're right. I'll change 2) to include that blocking with a large sword doesn't cause recoil. Or you just do option 2 and only enable tap-blocking with no recoil *shrug*. Also don't forget, you can only block while on the ground. So just flip them. boom, problem solved.

    Backpeddling is a fair piece of feedback, but you can do that with katanas and L-swords in their current state. Why don't you see it done right now? because it's bad and easy to work around since you're way more mobile than L-sword users.
    Last edited by Kiltro; 01-29-2022 at 11:26 PM.

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