Originally Posted by
Bunny
You're right that like almost any other game, the community is divided in what it wishes to play most. However, the difference with events is that it could have something for all kinds of players (including the ones interested in glad, training, garden, rotation, cw, etc, take a look at the event list), and the fact is that even when those events that could be interesting for those communities happen, they rarely if ever join because they don't really "feel like it" or "the same players always win" (even though thats not the case in the events that these communities would be interested in), or they simply dont care enough to learn how to play the event and win. This might change however, if theyre provided with actual incentive to play the events instead of some sub-par event items with event points which to most people are just 1:2 coins (which until the recent update you would have gotten from the weekly competition anyways, with coins being acquired from 100 other sources as well).