I think elo should only be gained/lost by CWing, otherwise ur ELO serves the exact same purpose as your K/D, making it a meaningless stat
I think elo should only be gained/lost by CWing, otherwise ur ELO serves the exact same purpose as your K/D, making it a meaningless stat
We'll see how it works out for now and could change it in future. The plan is to use it for player wars and such.
I'm currently on the server and can see that the elo is not working correctly right now. I'll investigate and push a fix for it soon.
Edit: Pushed the fix. Should be fixed now.
i think it should stay enabled for tdm/cw/duel, and hopefully this makes sense but i wonder what are people's thoughts if it were to be possible to disable the ELO system in TDMs on maps no one plays "seriously" like garden/mansion since they're mostly just 12-24 player tdms/AND, or else just disable the ELO system when the room has over an 8 player limit or something like that?
edit: also add /rank command that ranks top 10 players?
Last edited by SunRui; 04-01-2022 at 01:32 AM.
一直躲在月光背面
想让动作更熟练
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