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  1. #1
    Bunny's Avatar woof.

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    Originally Posted by Jaay2 View Post
    I'd love to see a way to toggle off and on the lose camera during wallruns, it made medstyling impossible aswell.
    True, nowhere in my discussion did I mention medstyle, which was also "hurt" by the change (?)
    There isnt enough of a medstyle community to base this opinion on, but the "classical" medstyle as we know it, which was beautiful by dealing with the limits set by the very limited range of mouse movement, forcing you to use WASD and clever mouse changes, is gone.

  2. #2
    McSic's Avatar L e a d e r

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    I disagree with unlocking the camera during the whole wall run. It was tested prior to the update and decided against.

    Originally Posted by Bunny View Post
    True, nowhere in my discussion did I mention medstyle, which was also "hurt" by the change (?)
    There isnt enough of a medstyle community to base this opinion on, but the "classical" medstyle as we know it, which was beautiful by dealing with the limits set by the very limited range of mouse movement, forcing you to use WASD and clever mouse changes, is gone.
    Yeah, medstyle community has died before and I don't think there was more to explore for them? They've done all tricks. Besides, Linzor is one medstyler who's pretty good at it and liked the update due to the new possibilities. Medstyle has changed, but players are creating new tricks now, which actually sounds like a good thing.

    Originally Posted by Jaay2 View Post
    I'd love to see a way to toggle off and on the lose camera during wallruns
    This is something I can agree with.

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  4. #3
    Bunny's Avatar woof.

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    Originally Posted by McSic View Post
    I disagree with unlocking the camera during the whole wall run. It was tested prior to the update and decided against.



    Yeah, medstyle community has died before and I don't think there was more to explore for them? They've done all tricks. Besides, Linzor is one medstyler who's pretty good at it and liked the update due to the new possibilities. Medstyle has changed, but players are creating new tricks now, which actually sounds like a good thing.



    This is something I can agree with.
    if you can completely turn this into a toggleable thing, then i'm im all for it, i just didnt know that was a possibility. I personally would completely disable that option, because I dont feel the need to be able to move my crosshair around during a bounce animation lock, considering that a simple slash or hang can both cancel the lock, and allow me to dash.

  5. #4
    justRelax's Avatar The name says it all.

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    Originally Posted by McSic View Post
    I disagree with unlocking the camera during the whole wall run. It was tested prior to the update and decided against.



    Yeah, medstyle community has died before and I don't think there was more to explore for them? They've done all tricks. Besides, Linzor is one medstyler who's pretty good at it and liked the update due to the new possibilities. Medstyle has changed, but players are creating new tricks now, which actually sounds like a good thing.



    This is something I can agree with.
    About that, I also have been medstyling (not just Linzor) since the update and can say the unlocked wall run has opened new possibilities in medstyle (has been posted on FGunZ Discord). Medstyle was not broken with the update, it just made it harder. You can still medstyle just you may need to use a bit unnatural angles to do the classical tricks to land where you want to land.

    Overall medstyle was not destroyed it was just changed to be harder & has opened the door to new tricks. I know Linzor has made a new trick with this change, and I've personally also done a few new medstyle variations.


    Spoiler!


  6. #5
    Bunny's Avatar woof.

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    Originally Posted by justRelax View Post
    About that, I also have been medstyling (not just Linzor) since the update and can say the unlocked wall run has opened new possibilities in medstyle (has been posted on FGunZ Discord). Medstyle was not broken with the update, it just made it harder. You can still medstyle just you may need to use a bit unnatural angles to do the classical tricks to land where you want to land.

    Overall medstyle was not destroyed it was just changed to be harder & has opened the door to new tricks. I know Linzor has made a new trick with this change, and I've personally also done a few new medstyle variations.
    Come on. I've already done like 10-15 new tricks (stopped counting), and every old trick is still landable. If anything, it makes medstyle easier, because you are not bounded by the mouse and can actually do every trick by just holding down w theoretically by looking wherever you want, and if you so wished to mimic what it was before, you can just not move your mouse at all, which only requires one's willpower. The days of knowing the ins and outs of a trick to be able to do it backwards, for example, extended monk, are over, and when I medstyle now i feel the same as i did when i put [G50] tags to have some fun with insanely unrealistic medstyle tricks.

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    Originally Posted by McSic View Post
    I disagree with unlocking the camera during the whole wall run. It was tested prior to the update and decided against.



    Yeah, medstyle community has died before and I don't think there was more to explore for them? They've done all tricks. Besides, Linzor is one medstyler who's pretty good at it and liked the update due to the new possibilities. Medstyle has changed, but players are creating new tricks now, which actually sounds like a good thing.



    This is something I can agree with.
    Medstyle is dead indeed, I'm the only one left who creates a room from time to time, but the thing is, old tricks are becoming semi-impossible because of the new unlocked camera, you'll only really understand if you're an old medstyler, as there's a certain feeling you get when medstyling for angling and usually I move the mouse alot but that's a 180 degree turn right now, instead of the 'right' old angle you'd end up in.

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