Originally Posted by Montreal View Post
In response to Ommadawn, definitely hasrh haha, however I dont think it should be that much of an issue. If spectate is enable by the game master and is shown that its active, people have the choice to join the room or not. For example, if people really care about people telling them where they are in tdms or in duel rooms lol, they already have the choice to 1. To Disable spectate mode if they are the host of the room or 2. Dont enter the room knowing the option spectate is enabled .

It's allowed for staff members but that's sort of a non argument. Staff are capable of doing a great many things and not always on a whim. Joining a game to watch everyone is cool and all but there is a huge gateway of abuse if the people spectating can view the game in real time. There needs to be AT LEAST a one minute gap in time so people can't watch their friends TDM and say " He's in the back hallway ", " He's going left " , etc and give callouts based on a spectator experience.

It can only work if there's a delay big enough that spectate cannot be abused, and programming that feature to show the match ~1 minute ago is a giant pain in the ass when it comes to making that work within GunZ. At this point what would be the most effective, a serverside run .GZR file for every game ? It's a really hard problem to implement properly, and it's an extremely abuse-heavy feature if added in as you would like.

Also people do care if they get taken advantage of by some bullshit system unknowingly.