Originally Posted by Synex View Post
No I'm talking about when a player respawns and let's say they respawn next to you, and you shoot them they don't take no damage for 3 or 4 seconds giving them an advantage on the player who already just killed him or still alive. But it's not the end of the world I just feel like if the invincible timing should be shorten when a player spawns back ruins it for the person on a roll because it isn't berserker where your HP regenerates.
Thank you for that, all these new setting got to explore and navigate
Updated post.
It's 2 seconds.