ye smoke nades are one of the reason for fps drops and crashes due to memory leakage( I dont know about it but one of our dev explained it I didnt understand whole theory but it's something do with memory occupation I am not sure) pop up/exploding delay is already faster than its original, you can refer your last smoke nade suggestion thread bunny explained it and how it impacting in events as well. if i am not wrong players had chance to choose/vote "which one (hp or ap) to reduce first" clearly players voted ap i cant find the thread or the poll maybe JP knows it he's the one who came up with the poll i guess or its just my assumption.