Originally Posted by Desecration View Post
Yea I love your idea of a throwable item that marks enemies to encourage more team work (the game needs teamwork incentives desperately). But I feel like it will just get used by those who don't play along with the team to have easy ESP when chasing enemies / 1v1 fighting in tdms.
Its a start in the right direction atleast. And the marking dagger wouldnt last that long maybe 3 seconds max, either that or you dont even have to add the esp part. Just a mark for extra damage. Might encourage more people to use sniper also. If im sniping in a garden tdm and i see a marked enemy im most likely aiming for that marked enemy. Could make sick effects with a marked target and when the mark procs could do like a cool bursting effect that damages the enemy more.