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  1. #1
    SunRui's Avatar sun rui

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    Originally Posted by McSic View Post
    Fps drops will be addressed. Need some more feedback to make sure that exactly causes it (e.g. do your fps get better when you disable radar @ options?). Changes to radar can be made depending on feedback.
    definitely is radar, disable it & no fps drop

    as said dont know abt giving player basically free esp, feels

    assuming it will probably stay regardless

    would like limited range or have radar only work for things in your FOV
    radar is unilateral, should have ^ and V represent players above/below you
    gunz replay has cool minimap view; wonder if that could be implement to radar somehow


    edit bugs

    explosives (nade/molotov/smoke etc) dont damage mines

    pings arent toggleable
    DPS elements poison/fire dont properly work on x2 Large Sword
    Last edited by SunRui; 03-27-2023 at 06:01 AM.


    一直躲在月光背面
    想让动作更熟练




  2. #2
    McSic's Avatar L e a d e r

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    Originally Posted by SunRui View Post
    definitely is radar, disable it & no fps drop

    as said dont know abt giving player basically free esp, feels

    assuming it will probably stay regardless

    would like limited range or have radar only work for things in your FOV
    radar is unilateral, should have ^ and V represent players above/below you
    gunz replay has cool minimap view; wonder if that could be implement to radar somehow


    edit bugs

    explosives (nade/molotov/smoke etc) dont damage mines

    pings arent toggleable
    DPS elements poison/fire dont properly work on x2 Large Sword
    Radar already considers your FOV and your teammates FOV for dynamic tracking of the enemy. If the enemy shoots without being in sight, the position is shown as a static position (of the shot) on the radar. If an enemy is in sight, but doesn't shoot, the position is not shown, allowing enemies to sneak up / get kills with melees / special items. Changes can be made if more people agree.

    As stated in the first post, mines can be SHOT to destroy them, nothing else destroys them. Not a bug.

    I don't know what you mean with pings not being toggleable.

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