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  1. #1
    Bunny's Avatar woof.

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    Suggestion type:
    Forum/FGunZ/Other


    Suggestion description:
    The RPG mode is pretty fun and creative, but majorly unfair for anyone who reaches 50 kills against someone who just joined, further increasing the gap as its harder to kill anyone as a newcomer.

    A way to mitigate this would be to halve all of the current effects, and instead make max level 20 for each upgrade, so that 200 kills will be needed to max everything out. Also, some upgrades would be better off just getting nerfed entirely, like the reload speed and vamp, which at max level are pretty stupid strong and render a max level player unkillable.

    Also, there are a few other creative upgrades one can think of for this mode; similar to the RTD style

    • Jump height
    • Double jump (start out with almost 0 vertical gain up to a normal jump gain at max level)
    • Size (using Frooples' new size command)
    • Slow down (shots and slashes slow the enemy down for 0.1~1sec by ~2% per level)



    Could be a lot more I guess but these are what I came up with in a couple of minutes that wouldn't seem difficult to implement (double jump - think existing ninja jump)

  2. The following user said thank you to Bunny for this useful post:

    Amamin (04-14-2023)

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