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  1. #1
    New Member

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    Suggestion type:
    Forum/FGunZ/Other

    some of these 2 bullet shotguns with 12 dmg can be fun if add a rocket push back mechanics to it, so if a player got shot it will have an effect of being pushed back just like got shot by a rocket

    it is a 12 dmg shotgun so in theory it should do more physical effect than a regular shotgun

    when both player k-style the one with 12dmg shotgun shots enemy and enemy should be stunned just like getting hit by a rocket, that will break the k-style for someone with regular shotgun, it will give player with 2bullet shotgun more edge


    rocket is kinda useless in this game, whoever got hit will get stunned like getting massived but with only 50% of the stunt time, if it's too op with 2 rockets weights can go up


    theres some sword that has really short range compare to regular sword, im wondering if we can add some evasive hitbox inbetween slash, you knwo the dagger gets stunned but 90 degree left or right and it dodges the massive. so people could just slash and phase to dodge massive instead of having to block,

    this makes game fun by closing the range between two melee player, so the one with shorter slash range have to get in close

    Suggestion description:

    Last edited by isallmyram; 04-25-2023 at 07:28 AM.

  2. #2
    Freestyler

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    No. The 12 dmg shotguns are already too broken and it makes people camp in their base in order to easily 2 shot players that go in. They have only 2 shots for a reason, because they can 2 shot players. Adding a stun would be unbearable.
    If you think rockets are useless in this game, you should try to change the rocket launchers, not add rocket launcher features into shotguns.

  3. The following 4 users say thank you to Shang for this useful post:

    Amamin (04-25-2023), Eeksdee (04-26-2023), Ommadawn (04-25-2023), SunRui (04-25-2023)

  4. #3
    McSic's Avatar L e a d e r

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    Declined for the above reason.

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