Hab mir alles nochmal angeschaut und bemerkt das mein Defender nur das andere Gunz akzeptierte. Ich dachte ich hätte es schon vor monaten gelöscht, aufjedenfall hab ich diesmal die richtige ausgewählt und es klappt jetzt.
Danke für die Hilfe ;D
Hab mir alles nochmal angeschaut und bemerkt das mein Defender nur das andere Gunz akzeptierte. Ich dachte ich hätte es schon vor monaten gelöscht, aufjedenfall hab ich diesmal die richtige ausgewählt und es klappt jetzt.
Danke für die Hilfe ;D
love the map redesigns hellsniper, canaltown looks awesome lol
posted a giant megathread of bugs i've found so far with video+pictures on the discord
Spoiler!
Last edited by SunRui; 06-06-2023 at 02:03 AM.
一直躲在月光背面
想让动作更熟练
[BOTS]
- /bot esp and bot messages from: "Added ability to record/play chat in bot recordings" are overwriting eachother.
- "bot message" and /bot esp can only be seen by its owner, probably in purpose (?)
- Pausing a bot record actually don't pause it, just make it less longer than it could be, taking in consideration the past update.
- Lightning Massives are affecting bots with /bot ghost that are playing some record with "/bot play"
- Is the last hit by your own bot, stealing a kill from other player, in purpose? Since you can only see it happening by ETs or players in training room, it's not a big deal.
- Spawning and despawning Bots can make you surpass the mine limit count per player, probably because each bot has a different name. It allows power abuse in training rooms.
- Joining and Rejoining the room can make you surpass the mine limit count per player in any room.
In addition, thanks for the awesome update, team!
Last edited by Menotso; 06-06-2023 at 04:13 AM.
Tasked to work, as a rule, headed towards peace.
- /bot esp and bot messages from: "Added ability to record/play chat in bot recordings" are overwriting eachother.
I'll move the text up a bit for bot chat.
- "bot message" and /bot esp can only be seen by its owner, probably in purpose (?)
Yes bot messages and esp is for the user only. Might experiment with making bot messages visible to everyone later.
- Pausing a bot record actually don't pause it, just make it less longer than it could be, taking in consideration the past update.
It's more of an auto-pause. To make bot recordings more seamless in preparation for the upcoming tutorial mode.
- Lightning Massives are affecting bots with /bot ghost that are playing some record with "/bot play"
Lightning immobilizing ghosted bots is a bug. Added to fix list.
- Is the last hit by your own bot, stealing a kill from other player, in purpose? Since you can only see it happening by ETs or players in training room, it's not a big deal.
Bots giving you credit for its kills is a requested feature.
- Spawning and despawning Bots can make you surpass the mine limit count per player, probably because each bot has a different name. It allows power abuse in training rooms.
Yeah, unfortunately (or maybe not) it's very easy to abuse training bots.
- Joining and Rejoining the room can make you surpass the mine limit count per player in any room.
This however may be a bigger issue.
SunRui (06-06-2023)
- Canal Town has been improved by HellSniper
I ****ing love you! Thank you so much for this update guys
*Credits to GeorgeGFX for the Avatar picture!
“Every spirit builds itself a house, and beyond its house - a world, and beyond its world - a heaven.
Know then, that the world exists for you: build, therefore, your own world”
- "Nature" (Chapter 8), Ralph Waldo Emerson
I just re-tested that and it seems to work fine on my end.
Here's a clip: https://streamable.com/76l8od
Seems like there was a weird bug on your end.
Beautiful update! Lots of little (but necessary) fixes/additions! Now all we need is a flash nade launcher![]()
"Never attribute to malice that which is adequately explained by stupidity."
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