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  1. #11
    Wooper's Avatar Guitarplayz0r #1

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    i don't really likw it, keep on trying !
    https://freestylersworld.com/image.php?type=sigpic&userid=3958&dateline=1265573695

    WOOOSH³

  2. #12
    slugheady's Avatar ୧༼***༽୨

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    Its a nice try but it looks to plane.

    Just make some box model like this and map it, it would take a beginner like 5-10 minutes to make it with 100-120 poly's. should be able to get it around 60 if you really want it low but i don't think it would matter much.


  3. #13
    Galaxy's Avatar pom pom porn pom

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    Those thingies are flat and small .___.
    Like someone else said make a box

  4. #14
    StephanM's Avatar 🌹

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    Originally Posted by slugheady View Post
    Its a nice try but it looks to plane.

    Just make some box model like this and map it, it would take a beginner like 5-10 minutes to make it with 100-120 poly's. should be able to get it around 60 if you really want it low but i don't think it would matter much.

    200 or 60 matters .

    I could make this with erm.. 20 poly.
    Maybe with 32 it looks better.

    WINNAR (20 poly):
    Last edited by StephanM; 05-06-2010 at 10:54 PM. Reason: calcy, 4x2 = 8 + 6x2 = 12 +8 = 20. I win (2x edit)

  5. #15
    slugheady's Avatar ୧༼***༽୨

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    Very nicely done stephan, but now take a look a little close, you have no locks, no rounding at the top and ur handle looks crap i could make that 20 poly to but i don't really think 20-100 matters that much, unless you got a stone age pc.

  6. #16
    Person69's Avatar H03

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    i like them, i wouldnt mind using it, its funny

    good job !

  7. #17
    StephanM's Avatar 🌹

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    Originally Posted by slugheady View Post
    Very nicely done stephan, but now take a look a little close, you have no locks, no rounding at the top and ur handle looks crap i could make that 20 poly to but i don't really think 20-100 matters that much, unless you got a stone age pc.
    Lock -> just make lock on your texture
    Rounding -> barely see the difference with texture + in battle.
    Handle -> coudle make it thicker so I would be on 32 poly

    P.S the lower the better.

  8. #18
    Natto's Avatar Piece of Kek

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    Originally Posted by StephanM View Post
    Lock -> just make lock on your texture
    Rounding -> barely see the difference with texture + in battle.
    Handle -> coudle make it thicker so I would be on 32 poly

    P.S the lower the better.
    Stephan is right, you don't need it to be fancy o.o
    you'll barely notice the meds bcoz you'll be looking at the enemy if he's gonna come while ur medding

    I like to start wildfires

  9. The following user said thank you to Natto for this useful post:

    StephanM (05-07-2010)

  10. #19
    HellSniper's Avatar Mad Scientist

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    Well, High Poly is realy off.
    I prefer a balance between Mid and Low Poly.
    So its Decent, caus theres realy no one that spents hours on looking at his equipment.
    THe first one that proofs that gets a cookie!

  11. #20
    Freestyler's Veteran

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    Is this your first time trying? If so it's not bad at all.

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