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  1. #1
    ALaughIsASmileThatBursts

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    Here is the list of the different types of events hosted at Freestyle GunZ!

    Rules and Regulations:
    - Listen carefully when the host is explaining the rules.
    - Be polite while participating, don't get flustered!
    - Please respect our players and staff members.


    Attributes Touchdown
    Description: Players will start behind the line in the touchdown area of CyberSports. The host will begin listing characteristics, such as, clothing and weapons equipped. If you have that characteristic, run towards the other side. Runners will be hunted with an admin sword. This goes on until the last person alive, who is the winner.
    Rules: Stay within touchdown area boundries; Do not leave the event area. No Forcelagging / Spiking. No spamming the chat. No going out of the boundaries of the numbers. No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, GLAD


    Basketball
    Description: In order to participate in this event the players must equip only medical / repair kits! The event takes place in the Volleyball area of CyberSports. The players will be summoned and frozen behind the grid then the host will form a circle and call the players one by one, to the top of the ledge, in order to aim their meds into the circle. If the player successfully makes it, then they will move to the next round. The process repeats itself until there are three players remaining.
    Rules: Pay attention to the host at all times, No f12'ing, No stalling the event, No joining red team, You can throw ONE med every time I call you.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, EX, NG, NS


    Berserker
    Description: This event is hosted in the Berserker game mode. The rounds will be set to 3 minutes. The last player with berserker at the end of the 3 minutes wins.
    Rules: No Forcelagging / Spiking.
    Prize: The player with berserker at the end will receive 1 event point.
    Game Mods: AD, ESP, NI


    Bumper Cars
    Description: This event is taken place in 'DBZ'. All players must equip a TRAINING DAGGER in order to participate. The goal is to lunge your opponents off the edge and kill them. Due to the [S300] tag, lunging a player will make them fly really far. The first player to reach x kills wins.
    Rules: No Forcelagging / Spiking. No using weapons other than the training dagger. No joining red team.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: ESP, G300, NG, NI, S300


    Capture the Flag
    Description: In order to win in this event, you must capture the flag for your team. The player who captures a flag will win.
    Rules: No Forcelagging / Spiking.
    Prize: The player who successfully captures a flag will receive 1 event point.
    Game Mods: IA, NI


    Circle of Mines
    Description: The host will make a circle with mines. The players get called down one at a time to jump in the circle and to get out of it. If you get hit with a mine, you get kicked. This goes on until 3 players remain.
    Rules: Pay attention to the host at all times. No joining red team.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, GLAD, VAMP


    Counter-Strike
    Description: In this event, the [FPS] modifier is active. Meaning, you will play in first person just like in counter-strike. Your objective is to reach the required amount of kills.
    Rules: cs_assault_new, Delta, and Scoutzknives maps only. Snipers only. No Forcelagging / Spiking.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: FPS, IA, SNO


    Deathmatch
    Description: In this event, your objective is to be the first to reach the required number of kills.
    Rules: No Forcelagging / Spiking.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: IA, NI


    Demolition
    Description: The host will hunt using admin grenades. Players in the event will be forced to Tumble around with no weapons, However, the host will have a movement advantage because the host is allowed to use an admin dagger to dash and slash players that are too close to the host. Your objective is to survive and be the last person alive.
    Rules: No Forcelagging / Spiking. No Elevating. No giving away other players's spots.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, NS


    Die by Nade
    Description: In this event, your objective is to die. When the host throws grenades, do anything you can to take damage and die. Your objective is to DIE. The last player alive each round is KICKED from the event. This process repeats until only 3 players remain. Those players are the winners.
    Rules: No /suicide, No Rejoining and DIE, failure to do so will result in a kick.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, GLAD, NS


    Dodgeball
    Description: Dodge all the rockets that the host spams. The host may use a variety of rockets and change patterns.
    Rules: No Elevating, No Forcelagging / Spiking, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Don't Fall Down
    Description: Using Training Gernades, the objective is to kill all of your teammates, using only grenade explosions to send them to their death.
    Rules: Training Grenades ONLY. No Elevating, No using the top most, orange layer of blocks, No teamwork. Host may use rockets if the event takes too long.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, G75, NG, NS


    Duel
    Description: The host will set the required amount of kills. Objective is to be the first to reach the required kills.
    Rules: No Glitching / Forcelagging / Spiking.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: IA, NI


    End of the World
    Description: This event usually takes place in 'Arena'. The host will shoot different types of rockets in 360 degrees around themselves, while standing in the center of the map. Over time, the host will increase the speed and change patterns. Your objective is to dodge the rockets and be the last person alive.
    Rules: No Forcelagging / Spiking, If you walk near the host, you will be aimed. No slashing the host.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Fall Into Oblivion
    Description: Race your teammates to your death as soon as you spawn. The last player to hit the oblivion will be kicked from the room. This process repeats itself until only 3 player remain. Host may teleport players to increase difficulty.
    Rules: No Rejoining. No /suicide. No Stalling the event.
    Prize: After 3 players remain, first to die: 3 event points, second to die: 2 event points, last to die: 1 event point.
    Game Mods: ESP, GLAD, NS


    Find the Ghost
    Description: The host(s), will run around a map as a ghost. You will not be able to physically see them (except for their shadow) but your goal is to kill them. The player who kills the host(s) wins.
    Rules: No Forcelagging / Spiking. No joining red team.
    Prize: The player(s) who kills the host(s) will receive 1 event point.
    Game Mods: F, IA, NI


    First to Die
    Description: The host will use any variety of weapons they choose. Your objective is to do anything you can to take damage by the host's weapons. Die before anyone else, because if you are the last alive, You will be KICKED from the room. This process repeats until only 3 players remain.
    Rules: You must die. No /suicide, No Rejoining, No stalling.
    Prize: After 3 players remain, first to die: 3 event points, second to die: 2 event points, third to die/last player alive: 1 event point.
    Game Mods: ESP, NG, NI, NS


    Flip the Staff
    Description: Your objective is to flip the staff into the void, and be the player to kill the staff member(s).
    Rules: No Camping, No Macroing, No Elevating, No Daggers allowed.
    Prize: Be the player to kill the staff member(s) to receive 1 event point.
    Game Mods: M, NG, NI


    Friendly Fire Frenzy
    Description: This event is usually hosted in the map 'Arena'. Your HP runs out slowly and 33% of your damage dealt heals you. You can shoot at the host who will be standing in the middle to quickly regain health. Your objective is to kill your teammates and be the last person alive.
    Rules: No Teamwork. No Forcelagging / Spiking.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, F, IA, NI, VAMP


    Guess the Password
    Description: This event is hosted in the event channel. The host will put up a random password and then type in the lobby hints to what the password is. Whoever gets into the room first, wins.
    Rules: No spamming the lobby.
    Prize: The first person to join the room receives 1 event point.
    Game Mods: None


    Gun Game
    Description: Your objective is to be the first player to reach the required number of kills, in the "Gun-Game" gamemode.
    Rules: No Forcelagging / Spiking.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: AD, IA


    Hide and Seek
    Description: The host will give you 60 seconds to hide. In that time try to find a good hiding spot. After the 60 seconds are up, you will be frozen and unable to move. Be the last one found (or just the last alive) to win.
    Rules: No stating obvious comments such as 'LOL BLIND' etc, No telling spots, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD


    Hunger Games
    Description: Everyone is against everyone, Friendly Fire is ON. If you die, you will be KICKED from the event. The 3 surviving players in the end are the winners.
    Rules: No Teamwork, No Camping, No Hiding, No Rejoining, No Forcelagging / Spiking.
    Prize: The last surviving player receives 3 event points, second to last player: 2 event points, third to last player: 1 event point.
    Game Mods: ESP, IA, NI


    Infected
    Description: Be the last human alive to win. Additionally, if the 'main' zombie infects everyone by themselves, they also win. If the humans win, the human(s) with the highest amount of kills win.
    Rules: No Forcelagging / Spiking.
    Prize: If zombies win: The last remaining human will receive 1 event point, and if the 'main' zombie infects everyone, they will also receive 1 event point. If humans win: the human(s) with the highest amount of kills will receive 1 event point.
    Game Mods: NI


    Kill the Staff
    Description: Your objective is to kill the host using any weapons you have. The host will be wearing an admin ring (30,000HP/AP).
    Rules: No Joining Red Team, No macro.
    Prize: The player who kills the host will receive 1 event point.
    Game Mods: IA, NI


    Last Man Standing
    Description: The host will hunt you, using any admin weapon of their choice. Try to be the last player alive by any means necessary.
    Rules: No Forcelagging / Spiking, No telling spots, No stating obvious comments such as 'LOL BLIND' etc, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Lava
    Description: The host will lay mines around the map. your objective is to stay alive as long as possible by dodging them. Players who die will be KICKED. This process repeats until only 3 players remain.
    Rules: No using walls/pillars, All players must run and jump on the floor only, No elevating.
    Prize: After 3 players remain, the last player alive receives 3 event points, second: 2 event points, third: 1 event point.
    Game Mods: ESP, G150, GLAD, NC, NR, NS


    Lolrace
    Description: Lolrace is very similar to a regular race event. The difference is that players will have no items or weapons. Decreased gravity will allow you to jump higher and more distance. Your objective is to reach the finish line first.
    Rules: No Elevating, No Shortcuts.
    Prize: The first player to cross the finish line receives 1 event point.
    Game Mods: ESP, G50, GLAD, NS


    Lunge the Staff
    Description: Your objective is to lunge the staff into the void, and be the person to kill them. The players are allowed to use speedy daggers and the host as well. So players should be careful not to get too many hits.
    Rules: No Camping, No Macroing, No elevating, No swords allowed.
    Prize: The player who gets the kill receives 1 event point.
    Game Mods: NG, NI, M


    Medstyle
    Description: With no melee weapons, you must survive in the Stairway map, while the host chases you down with rusty sword/dagger. Parkour your way around the map in creative ways, to make the host lose you and chase someone else.
    Rules: No Forcelagging / Spiking, No giving away players spots, No stating obvious comments such as "LOL BLIND" etc.
    Prize: The last player alive will receive 1 event point.
    Game Mods: NG, NI, NS


    Meteor Shower
    Description: This event takes place in 'McBrickz'. At the start of the round the host will elevate with another staff member/player and once they reach an acceptable height, the host(s) will begin firing rockets downwards resembling a meteor shower. The players' objective is to dodge all the rockets, and to be the last one alive.
    Rules: No Slashing the host(s), No Forcelagging / Spiking, No Elevating, No Joining Red Team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, G75, GLAD, M


    Mob the Staff
    Description: In this event, the host will have 125HP/100AP. Equipped with the LightningStorm Rocket, that deals 10 damage and has an effect that knocks you to the top of the map instantly. Your objective is to kill the host, while not dying by taking too many hits from the rocket.
    Rules: Teamwork is ENCOURAGED. No Forcelagging / Spiking.
    Prize: The player who gets the kill receives 1 event point.
    Game Mods: GLAD, M, V


    Musical Chairs
    Description: The host will freeze players in a location, and set up mines according to the amount of players minus one. For example, if there are 25 players the host will place 24 mines. Due to the [VAMP] tag, you will drop to 1HP and therefore die from one mine. After being unfrozen your objective is to find a mine as quickly as possible, because the last player alive each round will be KICKED. This goes on until 3 players remain.
    Rules: No Forcelagging / Spiking, No Suiciding, No Rejoining.
    Prize: After 3 players remain, first player to die: 3 event points, second: 2 event points, third: 1 event point.
    Game Mods: ESP, GLAD, NS, VAMP


    Race / Deathrace
    Description: Race to the finish line using whatever means necessary. In Deathrace: Friendly fire is on so you can kill people to get a better chance of winning.
    Rules: No cutting across the map. No macroing, No elevating, No Forcelagging / Spiking, No e-lunging, No stalling.
    Prize: The first player to cross the finish line receives 1 event point.
    Game Mods: ESP, F, IA, M, NI


    Red Light, Green Light
    Description: The event happens in the Racing area of CyberSports. Start by making a line at the blue wall, when the host says: 'YELLOW LIGHT', you walk. 'RED LIGHT', you stop. 'GREEN LIGHT', you dash. Colors do not matter, so 'YELLOW LIGHT' could be red and you would still walk. First person to reach the finish line wins.
    Rules: Listen to what the host says.
    Prize: The first player to cross the race course finish line receives 1 event point.
    Game Mods: ESP, GLAD


    Rocketman
    Description: In this event you will be forced to tumble around the map. The host uses admin rocket ONLY and also tumbles. tumble your way around the map and be last player alive. (Host may use mines and acceleration vials to increase difficulty).
    Rules: No Forcelagging / Spikingm No giving away other players spots; No stating obvious comments such as "lol blind" etc.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, NS


    Rollercoaster
    Description: In this event, your objective is to be the first to reach 10 kills in each round.
    Rules: No Forcelagging / Spiking.
    Prize: The first player to reach 10 kills receives 1 event point.
    Game Mods: AD, NI (RTD optional depending on the host)


    Run From Dagger
    Description: Run away from the host. The host uses an admin dagger, so 1 slash means death. The last player alive wins.
    Rules: No Forcelagging / Spiking, No air-play in any map unless the host allows it. This includes hanging, wall posting, and wall running. No slashing/lunging the host before/during count-down, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Run From Goblin
    Description: In this event, you will have no items/weapons and have 100HP/0AP. The host will hunt using only admin dual daggers. Since the daggers only deal 50 damage, you will be able to take 2 hits before dying.
    Rules: No Forcelagging / Spiking, No elevating.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, NC, NR, NS


    Run From Long Sword / Dagger
    Description: In this event, the host's weapon will have nearly infinite range. Not only does it have infinite range, but 999 damage. Meaning if you can see the host, You are probably going to die if you don't run/hide. However, you can block the slashes.
    Rules: No Forcelagging / Spiking, No giving away other players spots, No joining Red Team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Run From Nade
    Description: The host will spam grenades in a tight confined space. You have to dodge them and be the last alive.
    Rules: No Forcelagging / Spiking, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Run From Sword
    Description: Run back and forth away from the host. The host uses an admin sword, so 1 slash means death. Try to be the last player alive by any means necessary.
    Rules: No Forcelagging / Spiking, No air-play in any map unless the host allows it. This includes hanging, wall posting, and wall running. No slashing/lunging the host before/during count-down, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, M


    Scramble
    Description: The host will scramble, or mix a word up and then announce it in the lobby chat. The first person to join the room using the word as password wins.
    Rules: No excess spam.
    Prize: The first player to join the room will receive 1 event point.
    Game Mods: None


    Simon Says
    Description: Using the format "Simon Says:", Do what the host says but only if the correct format is used. If you do something that does not follow the correct format, you will die. The last person alive wins. If Simon announces 'FREEZE', do NOT move ANYTHING including the movements of your mouse.
    Rules: No spamming the chat, No making false announcements, No slashing/lunging the host; ANY player found with damage will be slapped. No joining red team. Note: Colors do not matter, but spelling and capital letter usage do matter.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, GLAD, M


    Smoking Kills
    Description: In this event, the host will spam smoke grenades. In close quarters, it will be hard to not take damage. Your objective is to try and dodge the smoke, and to be the last person alive.
    Rules: No using walls/pillars, No elevating, No Forcelagging / Spiking, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: G150, GLAD, NC, NR, NS


    Survivor
    Description: Everyone is against everyone. It's TDM but Friendly Fire is on. Everyone will be randomly spawned around the map at the beginning of the round. Your objective is to kill your team until you're the only person left. The last player alive wins.
    Rules: No camping, No teaming, No Forcelagging / Spiking, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, F, IA, NI (NG, RVO, SGO, SNO depending on the host)


    The Stalker
    Description: In this event your objective is to run from the host. However, host will use invisible admin items and avatar; so you can't see the host at all, only their shadow. The last player alive wins.
    Rules: No Forcelagging / Spiking, No telling spots; No stating obvious comments such as 'LOL BLIND' etc, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD


    True or False
    Description: There will be 2 circles marked 'True' and 'False.’ The host will make a statement that is either TRUE or FALSE. You will have about 5 seconds to choose your answer by dashing to either the 'TRUE' side or the 'FALSE' side. Be the last player alive to win.
    Rules: No spamming the chat, No making fake 'True/False' statements, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: GLAD, NS


    Turbo Deathmatch
    Description: This event is hosted in the brand new Turbo mode. 300% Damage. 200% Reload Speed. Instant Respawn and Infinite Ammo. Be the first player to reach × amount of kills to win!
    Rules: No Forcelagging/ Spiking. No teaming. No camping.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the person with the better K/D ratio will receive the event point instead of both players.
    Game Mods: EX, NI


    Turbo Survivor
    Description: This event is hosted in the brand new Turbo Team mode. 300% Damage. 200% Reload Speed. Infinite Ammo. Friendly fire is on, everyone is against everyone. Last one standing wins!
    Rules: No Forcelagging/ Spiking. No teaming. No camping.
    Prize: The last remaining player will receive 1 event point.
    Game Mods: ESP, EX, NI


    Wall to Wall
    Description: This event is done preferrably in 'Dojo', sometimes in 'WallToWall'. The objective is to get to the other side of the wall without dying because the host will be setting up different obstacles which you must avoid.
    Rules: No going above or behind the host, No spamming the chat, only go when the host says "GO", No dealing over 80 damage, No slashing the host on purpose, No joining red team.
    Prize: The last player alive will receive 1 event point.
    Game Mods: ESP, GLAD, M



    Frequently Asked Questions:

    Q: How do I use my points?
    You can use your points by going to fgunz.net, log in and go to event shop.

    Q: Can I gift my points to someone else?
    Due to weekly competitions we now use at fgunz.net, one person gifting another after winning in an event (event points based event) is not allowed anymore.

    Q: Can I convert event points to donation coins?
    Yes. If you have to have atleast 10 event points, you go to your profile on fgunz.net and convert there. The converting ratio is 1:1.5.
    Also, if you're a VIP member, the converting ratio is 1:2 and you can choose how many to convert.


    Q: Can I suggest new event ideas?
    You can suggest new events in the Event Suggestion Thread.

    *Failure to follow any rules will result in a kick out of said event.*
    Thread originally created by Rash


    Last edited by #1Chef; 05-22-2019 at 01:06 PM.

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  3. #2
    ALaughIsASmileThatBursts

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    Modifications made on the event list.

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    9/4/2014:
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