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  1. #1
    ALaughIsASmileThatBursts

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    Here is the list of the different types of events hosted at Freestyle GunZ!

    Rules and Regulations:
    - Listen carefully when the host is explaining the rules.
    - Be polite while participating, stay calm and don't panic!
    - Please respect our players and staff members.
    - The use of any Macroes is Prohibited in any event, except if done by the host as a variation or challenge!
    - Players are Prohibited from joining the Red Team unless the host explicitly allows it.



    Attributes Touchdown
    Description: Players will start behind the line in the "Touchdown Area" of CyberSports. The host will begin listing characteristics, such as, clothing and weapons equipped. If you have that characteristic, run towards the other side. Runners will be hunted with an Admin Sword. This goes on until the last player alive, who is the winner.
    Rules: Stay within touchdown area number boundaries. Do not leave the event area. No spiking / lagging / force-lagging. No spamming the chat.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, GLAD


    Basketball
    Description: In order to participate in this event the players must equip only medical / repair kits! The event takes place in the "Volleyball Area" of CyberSports. The players will be summoned and frozen behind the grid then the host will form a circle and call the players one by one, to the top of the ledge, in order to aim their meds into the circle. If the player successfully makes it, then they will move to the next round. The process repeats itself until there are three players remaining.
    Rules: Pay attention to the host at all times. No f12'ing. No stalling. You can throw ONE med every time the host calls you.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, EX, NG, NS


    Berserker
    Description: This event is hosted in the Berserker game mode. The rounds will be set to 2 minutes. The last player with Berserker at the end of the 2 minutes wins.
    Rules: No spiking / lagging / force-lagging.
    Prize: The player with Berserker at the end receives 1 event point.
    Game Mods: AD, ESP, NI


    Bomberman
    Description: The host will be invisible due to the Admin Ghost Avatar. In this event, the host spams the Admin EX Launcher, while using Admin Acceleration Vials, while running quickly around the map trying to kill the players. The players will also be able to run around very quickly due to the S200 modifier, but won't be able to jump very high due to the G150 modifier. The goal of the player is to be the last one alive.
    Rules: No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: G150, GLAD, S200 (NS optional depending on the host)


    Bumper Cars
    Description: This event is takes place in DBZ. All players must equip a dagger in order to participate. The goal is to lunge your opponents off the edge and kill them. Due to the S300 tag, lunging a player will make them fly really far. The first player to reach x kills wins.
    Rules: No spiking / lagging / force-lagging. No other melee equipment other than daggers allowed.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: ESP, G300, GOD, NG, NI, S300


    Capture the Flag
    Description: In order to win in this event, you must capture the flag for your team. The player who captures a flag will win.
    Rules: No spiking / lagging / force-lagging.
    Prize: The player who successfully captures a flag receives 1 event point.
    Game Mods: AD, NI


    Circle of Mines
    Description: The host will make a circle with mines. The players get called down one at a time to jump in the circle and to get out of it. If you get hit with a mine, you get kicked. This goes on until 3 players remain.
    Rules: Pay attention to the host at all times. No elevating.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, GLAD, VAMP



    Counter-Strike
    Description: In this event, the FPS modifier is active. Meaning, you will play in first person perspective just like in counter-strike. Your objective is to reach the required amount of kills.
    Rules: cs_assault_new, Delta, and Scoutzknives maps only. Snipers only. No spiking / lagging / force-lagging.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: AD, FPS, SNO


    Deathmatch
    Description: In this event, your objective is to be the first to reach the required number of kills.
    Rules: No spiking / lagging / force-lagging.
    Prize: The first player to reach the required number of kills receives 3 event points, second place receives 2 event points and third place receives 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: IA, NI


    Demolition
    Description: The host will hunt using Admin Grenades. Players in the event will be forced to tumble around with no weapons, However, the host will have a movement advantage because the host is allowed to use an Admin Dagger to dash and slash players that are too close to the host. Your objective is to survive and be the last player alive.
    Rules: No spiking / lagging / force-lagging. No Elevating. No giving away other players' spots.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, NS


    Die by Nade
    Description: In this event, your objective is to DIE. When the host throws grenades, do anything you can to take damage and die. Host may use Admin Grenades or ANY Admin Grenade Launcher. The last player alive each round is KICKED from the event. This process repeats until only 3 players remain. Those players are the winners.
    Rules: No using the /suicide command. No rejoining and DIE, failure to do so will result in a kick.
    Prize: First place: 3 event points, second place: 2 event points, third place: 1 event point.
    Game Mods: ESP, NG, NI, NS


    Dodgeball
    Description: Dodge all the rockets that the host spams. The host may use a variety of rockets and change patterns.
    Rules: No elevating. No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Don't Fall Down
    Description: This event takes place in McBrickz. Using Training Grenades, the objective is to kill all of your teammates, using only grenade explosions to send them to their death.
    Rules: Training Grenades ONLY. No elevating. No using the top most orange layer of blocks. No teamwork. Host may use rockets if the event takes too long.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, G75, GOD, NG, NS


    Don't Get Yeeted
    Description: The event takes place in Skillmap V5. The host uses the Admin Lightning-Storm Launcher that "yeets" players it hits to infinity. The host will countdown, and begin spamming the rocket while moving, the objective is to not get hit by the rocket at all, as you will be "yeeted" to infinity. The lightning itself moves rather slowly, but due to S300 modifier, the players and host will be moving exceedingly fast.
    Rules: No spiking / lagging / force-lagging.
    Prize: The last player remaining on the starting platform receives 1 event point.
    Game Mods: G300, GLAD, NC, NR, NS, S300, VAMP


    Duel
    Description: The host will set the required amount of kills. Objective is to be the first to reach the required kills.
    Rules: No glitching / lagging / force-lagging / spiking.
    Prize: The first to reach the required number of kills receives 3 event points, second place receives 2 event points, and third place receives 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: NI


    End of the World
    Description: This event usually takes place in Arena. The host will shoot different types of rockets in 360 degrees around themselves, while standing in the center of the map. Over time, the host will increase the speed and change patterns. Your objective is to dodge the rockets and be the last player alive.
    Rules: No spiking / lagging / force-lagging, If you walk near the host, you will be aimed. No slashing the host.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Fall Into Oblivion
    Description: Race your teammates to your death as soon as you spawn. The last player to hit the oblivion will be kicked from the room. This process repeats itself until only 3 player remain. Host may teleport players to increase difficulty.
    Rules: No rejoining. No using the /suicide command. No stalling the event.
    Prize: After 3 players remain, first to die: 3 event points, second to die: 2 event points, last to die: 1 event point.
    Game Mods: ESP, GLAD, NS


    Find the Ghost
    Description: The host(s), will run around a map as a ghost. You will not be able to physically see them (except for their shadow) but your goal is to kill them. The player who kills the host(s) wins.
    Rules: No spiking / lagging / force-lagging.
    Prize: The player(s) who kills the host(s) receives 1 event point.
    Game Mods: F, IA, NI


    First to Die
    Description: The host will use any variety of weapons they choose. Your objective is to do anything you can to take damage by the host's weapons. Die before anyone else, because if you are the last alive, You will be KICKED from the room. This process repeats until only 3 players remain.
    Rules: You must die. No using the /suicide comamnd. No rejoining. No stalling.
    Prize: After 3 players remain, first to die: 3 event points, second to die: 2 event points, third to die/last player alive: 1 event point.
    Game Mods: ESP, NG, NI, NS


    Flip the Staff
    Description: Your objective is to flip the staff into the void, and be the player to kill the staff member(s).
    Rules: No camping. No elevating. No daggers allowed.
    Prize: Be the player to kill the staff member(s) to receive 1 event point.
    Game Mods: GOD, M, NG, NI


    Freestyle Wars
    Description: Everyone is against everyone. Friendly Fire is ON. Everyone will be randomly spawned around the map at the beginning of the round. Your objective is to kill your team until you're the only player left. The last player alive each round wins.
    If a variation of this event is played, players will use whatever items they have available, for instance if its Gladiator Wars, players can only use melee equipment; if Revolver Wars they can use both melee equipment and revolvers.
    Rules: No camping. No teaming. No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: AD, ESP, F, NI
    Variations: Gladiator Wars = NG; Revolver Wars = RVO; Shotgun Wars = SGO; Sniper Wars = SNO


    Friendly Fire Frenzy
    Description: This event is usually hosted in the map Arena. Your HP runs out slowly and 33% of your damage dealt heals you. You can shoot at the host who will be standing in the middle to quickly regain health. Friendly Fire is ON. Your objective is to kill your teammates and be the last player alive.
    Rules: No teamwork. No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: AD, ESP, F, NI, VAMP


    Guess the Password
    Description: This event is hosted in the event channel. The host will put up a random password and then type in the lobby hints to what the password is. Whoever gets into the room first, wins.
    Rules: No spamming the lobby.
    Prize: The first player to join the room receives 1 event point.
    Game Mods: None


    Gun Game
    Description: Your objective is to be the first player to reach the required number of kills, in the "Gun-Game" gamemode.
    Rules: No spiking / lagging / force-lagging.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: IA


    Hide and Seek
    Description: The host will give you 60 seconds to hide. In that time try to find a good hiding spot. After the 60 seconds are up, you will be frozen and unable to move. Be the last one found (or just the last alive) to win.
    Rules: No stating obvious comments such as 'LOL BLIND' etc. No telling spots.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD


    Hunger Games
    Description: Everyone is against everyone, Friendly Fire is ON. If you die, you will be KICKED from the event. The 3 surviving players in the end are the winners.
    Rules: No teamwork. No camping. No hiding. No rejoining. No spiking / lagging / force-lagging.
    Prize: The last surviving player receives 3 event points, second to last player: 2 event points, third to last player: 1 event point.
    Game Mods: AD, ESP, NI


    Infected
    Description: Be the last human alive to win. Additionally, if the 'main' zombie infects everyone by themselves, they also win. If the humans win, the human(s) with the highest amount of kills win.
    Rules: No spiking / lagging / force-lagging.
    Prize: If zombies win: The last remaining human receives 1 event point, and if the 'main' zombie infects everyone by themselves, they also receive 1 event point. If humans win: the human(s) with the highest amount of kills receives 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: NI


    Kill the Staff
    Description: Your objective is to kill the host using any weapons you have. The host will be wearing an Admin Ring (30,000HP/AP).
    Rules: Follow Global Rules
    Prize: The player who kills the host receives 1 event point.
    Game Mods: IA, NI


    King of the Hill
    Description: This event is hosted in McBrickz. Friendly Fire is ON. When the game begins there will be a deathmatch between players, where they will slash or massive each other to oblivion. Due to the extreme knockback from slashes and massive because of the S300 modifier, players can die easily. The host also will be slashing with Admin Long Sword if the round takes too long. The last player alive wins.
    Rules: No spiking / lagging / force-lagging. No teaming. No stalling. No other melee equipment other than SWORDS allowed.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, G75, GLAD, GOD, S300


    Last Man Standing
    Description: The host will hunt you, using any admin weapon of their choice. Try to be the last player alive by any means necessary.
    Rules: No spiking / lagging / force-lagging. No telling spots. No stating obvious comments such as 'LOL BLIND' etc.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Lava
    Description: The host(s) will lay mines around the map. Host(s) may use Admin Acceleration Vials to increase the difficulty. Your objective is to stay alive as long as possible by dodging them. Players who die will be KICKED. This process repeats until only 3 players remain.
    Rules: No using walls/pillars. All players must run and jump on the floor only. No Elevating.
    Prize: After 3 players remain, the last player alive receives 3 event points, second: 2 event points, third: 1 event point.
    Game Mods: ESP, G150, GLAD, NC, NR, NS


    Lolrace
    Description: Lolrace is very similar to a regular race event. The difference is that players will have no items nor weapons. Decreased gravity will allow you to jump higher and cover more distance. Your objective is to cross the finish line first.
    Rules: No elevating. No shortcuts.
    Prize: The first player to cross the finish line receives 1 event point.
    Game Mods: ESP, G50, GLAD, NS


    Lunge the Staff
    Description: Your objective is to lunge the staff into the void, and be the player to kill them. The players are allowed to use any daggers, including speedy daggers. The host will also use a dagger. So players should be careful not to get too many hits.
    Rules: No camping. No elevating. No other melee equipment other than daggers allowed.
    Prize: The player who gets the kill receives 1 event point.
    Game Mods: GOD, NG, NI, M


    Medstyle
    Description: With no melee weapons, you must survive in the Stairway map, while the host chases you down with Rusty Sword / Dagger. Parkour your way around the map in creative ways, to make the host lose you and chase someone else.
    Rules: No spiking / lagging / force-lagging. No giving away players spots. No stating obvious comments such as "LOL BLIND" etc.
    Prize: The last player alive receives 1 event point.
    Game Mods: NG, NI, NS


    Meteor Shower
    Description: This event takes place in McBrickz. At the start of the round the host(s) will get another staff member to shoot them with a Admin Magic-Arrow Rocket. Once they reach an acceptable height, the host(s) will begin firing rockets downwards resembling a meteor shower. The players' objective is to dodge all the rockets, and to be the last one alive.
    Rules: No slashing the host(s). No spiking / lagging / force-lagging. No elevating.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, G75, GLAD, M


    Mob the Staff
    Description: In this event, the host will have 125HP/100AP. Equipped with the Admin Lightning-Storm Rocket, that deals 10 damage and has an effect that knocks you to the top of the map instantly. Your objective is to kill the host, while not dying by taking too many hits from the rocket.
    Rules: Teamwork is ENCOURAGED. No spiking / lagging / force-lagging.
    Prize: The player who gets the kill receives 1 event point.
    Game Mods: GLAD, M, V


    Musical Chairs
    Description: The host will freeze players in a location, and set up mines according to the amount of players minus one. For example, if there are 25 players the host will place 24 mines. Due to the VAMP tag, you will drop to 1HP and therefore die from one mine. After being unfrozen your objective is to find a mine as quickly as possible, because the last player alive each round will be KICKED. This goes on until 3 players remain.
    Rules: No spiking / lagging / force-lagging. No using the /suicide command. No rejoining.
    Prize: After 3 players remain, first player to die: 3 event points, second: 2 event points, third: 1 event point.
    Game Mods: GLAD, NS, VAMP


    Need for Speed
    Description: This event is mainly hosted in Town (Note: it's up to the host). The host will freeze the players at their spawn and will close the small alley next to the Clocktower with landmines from both sides (if you eat the mines you die due to VAMP modifier and then you will be kicked), then at the blue team base the host will summon all participants together, so there's no advantage. After that, the host will unfreeze the players and they will have to race in laps around the map in order to return to the blue team base, the last player to arrive will get kicked. This process will continue until only 3 players remain. To increase the difficulty, the host can teleport the players back to the blue team base at any time to make them restart the lap.
    Rules: No spiking / lagging / force-lagging. No stalling. No using shortcuts.
    Prize: First Place: 3 event points. Second Place: 2 event points. Third Place: 1 event point.
    Game Mods: ESP, NG, NI, NS, S300, VAMP


    Race / Deathrace
    Description: Race to the finish line using whatever means necessary. In Deathrace: Friendly Fire is ON, which means you can kill your teamates, for a better chance of winning.
    Rules: No cutting across the map. No Elevating. No spiking / lagging / force-lagging. No e-lunging. No stalling.
    Prize: The first player to cross the finish line receives 1 event point.
    Game Mods: ESP, F, IA, M, NI


    Red Light, Green Light
    Description: The event happens in the "Racing Area" of CyberSports. Start by making a line at the blue wall, when the host says: 'YELLOW LIGHT', you can ONLY walk. 'RED LIGHT', you can ONLY stop. 'GREEN LIGHT', you can ONLY dash. Colors do not matter, so 'YELLOW LIGHT' could be red and you would still walk. If you do other actions during the other valid lights, then you will die. First player to reach the finish line wins.
    Rules: Listen to what the host says. No making false announcements. Note: Colors and capital letter usage does not matter, but spelling usage does matter.
    Prize: The first player to cross the race course finish line receives 1 event point.
    Game Mods: ESP, GLAD


    Rocketman
    Description: In this event you will be forced to tumble around the map. The host uses Admin Rocket ONLY and also tumbles. Tumble your way around the map and be the last player alive. (Host may use Admin Mines and Admin Acceleration Vials to increase difficulty).
    Rules: No spiking / lagging / force-lagging. No telling spots. No stating obvious comments such as "LOL BLIND" etc.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, NS


    Rollercoaster
    Description: In this event, your objective is to be the first to reach 10 kills in each round.
    Rules: No spiking / lagging / force-lagging. No stalling. No camping. No teaming.
    Prize: The first player to reach 10 kills receives 1 event point.
    Game Mods: AD, NI (RTD optional depending on the host)


    Run From Dagger
    Description: Run away from the host. The host uses an Admin Dagger, so 1 slash means death. The last player alive wins.
    Rules: No spiking / lagging / force-lagging. No air-play in any map unless the host allows it. This includes hanging, wall posting, and wall running. No slashing/lunging the host before/during count-down.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Run From Goblin
    Description: In this event, you will have no items / weapons and have 100HP / 0AP. The host will hunt using only Admin Dual Daggers. Since the daggers only deal 50 damage, you will be able to take 2 hits before dying.
    Rules: No spiking / lagging / force-lagging. No elevating.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, NC, NR, NS


    Run From Long Dagger/ Sword
    Description: In this event, the host's weapon will have nearly infinite range. Not only does it have infinite range, but 999 damage. Meaning if you can see the host, You are probably going to die if you don't run/hide. However, you can block the slashes.
    Rules: No spiking / lagging / force-lagging. No giving away other players spots.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Run From Nade
    Description: The host will spam a variety of grenades in a tight confined space. You have to dodge them and be the last alive. Host may use Admin Grenades or ANY Admin Grenade Launcher which does damage.
    Rules: No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Run From Sword
    Description: Run back and forth away from the host. The host uses an Admin Sword, so 1 slash means death. Try to be the last player alive by any means necessary.
    Rules: No spiking / lagging / force-lagging. No air-play in any map unless the host allows it. This includes hanging, wall posting, and wall running. No slashing/lunging the host before/during count-down.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, M


    Scramble
    Description: The host will scramble, or mix a word up and then announce it in the lobby chat.
    Rules: No excess spam.
    Prize: The first player to join the room using the correct password receives 1 event point.
    Game Mods: None


    Simon Says
    Description: Using the format "Simon Says:", Do what the host says but only if the correct format is used. If you do something that does not follow the correct format, you will die. The last player alive wins. If Simon announces 'FREEZE', do NOT move ANYTHING including the movements of your mouse.
    Rules: No spamming the chat. No making false announcements. No slashing/lunging the host; ANY player found with damage will be slapped. Note: Colors do not matter, but spelling and capital letter usage does matter.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, GLAD, M


    Smoking Kills
    Description: In this event, the host will spam smoke grenades. In close quarters, it will be hard to not take damage. Your objective is to try and dodge the smoke, and to be the last player alive.
    Rules: No using walls / pillars. No elevating. No spiking / lagging / force-lagging.
    Prize: The last player alive receives 1 event point.
    Game Mods: G150, GLAD, NC, NR, NS


    The Stalker
    Description: In this event your objective is to run from the host. However, the host will use invisible admin equipment (items and avatar); so you can't see the host at all, only their shadow. The last player alive wins.
    Rules: No spiking / lagging / force-lagging. No telling spots. No stating obvious comments such as 'LOL BLIND' etc,.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD


    True or False
    Description: There will be 2 circles marked 'True' and 'False'. The host will make a statement that is either TRUE or FALSE. You will have about 5 seconds to choose your answer by tumbling to either the 'TRUE' side or the 'FALSE' side. Be the last player alive to win.
    Rules: No spamming the chat. No making fake 'True / False' statements.
    Prize: The last player alive receives 1 event point.
    Game Mods: GLAD, NS


    Turbo Deathmatch
    Description: This event is hosted using the Turbo mode. 300% Damage. 200% Reload Speed. Instant Respawn and Infinite Ammo. Be the first player to reach × amount of kills to win!
    Rules: No spiking / lagging / force-lagging. No teaming. No camping.
    Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. In the event of a tie, the player with the better K/D ratio will receive the event point(s).
    Game Mods: EX, NI


    Turbo Survivor
    Description: This event is hosted using the Team Turbo mode. 300% Damage. 200% Reload Speed. Infinite Ammo. Friendly Fire is ON, everyone is against everyone. Last one standing wins!
    Rules: No spiking / lagging / force-lagging. No teaming. No camping.
    Prize: The last remaining player receives 1 event point.
    Game Mods: ESP, EX, NI


    Wall to Wall
    Description: This event is done preferably in Dojo, sometimes in Wall2Wall. The objective is to get to the other side of the map without dying because the host will be setting up various obstacles which you must avoid.
    Rules: No going above or behind the host. No spamming the chat. Only go when the host says "GO". No dealing over 80 damage. No slashing the host on purpose.
    Prize: The last player alive receives 1 event point.
    Game Mods: ESP, GLAD, M



    Frequently Asked Questions:

    Q: How do I use my points?
    You can use your points by going to fgunz.net, log in and go to event shop.

    Q: Can I gift my points to someone else?
    Due to weekly competitions we now use at fgunz.net, one player gifting another after winning in an event (event points based event) is not allowed anymore.

    Q: Can I convert event points to donation coins?
    Yes. If you have to have at least 10 event points, you go to your profile on fgunz.net and convert there. The conversion ratio is 1:1.5.
    Also, if you're a VIP Member, the conversion ratio is 1:2 and you can choose how many to convert.


    Q: Can I suggest new event ideas?
    You can suggest new events in the Event Suggestion Thread.

    *Failure to follow any rules will result in a kick out of said event.*
    Thread originally created by Rash
    Last edited by justRelax; 19 Hours Ago at 05:15 AM. Reason: Add Don't Get Yeeted as Official Event

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  3. #2
    ALaughIsASmileThatBursts

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    Modifications made on the event list.

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    StephanM's Avatar <3

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