June 13th, 2023
- Removed Don't Fall Down from the Event List. We have moved it to the Test Events List to make it better.
June 13th, 2023
- Removed Don't Fall Down from the Event List. We have moved it to the Test Events List to make it better.
❤
❤❤❤ Charm Hye ❤❤❤
To be F E A R L E S S is to F E A R
❤
The pen is my sword for I am the warrior of words.
Twitch: https://www.twitch.tv/noona_ssi
June 27th, 2023
- Changed Snowball Fight Speed Modifier from S300 --> (to) S200, to make the event more playable.
- Changed Snowball Fight mine shape from a square to a circle, so mines will be more equidistant to the center of the circle, allowing for a more fairer fighting arena.
October 25th, 2023
- Changed Lava from a 3 winner event to a 5 round event. Each round's winner is subsequently awarded 1 point per win.
- Changed the amount of HP/AP set by the host in Lava, it will now be set to 240/0.
- In Basketball the host will now make a permanent circle of mines using commands which could only be cleared using commands. Note: The mines cannot be eaten nor can they damage users.
February 5th, 2024
- Changed Smoking Kills from a 3 winner event to a 5 round event. Each round's winner is subsequently awarded 1 point per win.
Take time to do what makes your soul happy.
Signature Credits - GeorgeGFX
April 16th, 2024
- Added Inferno Wars as an official event. Credited to Bunny.
- In Deathrace & Race the win condition has changed to 'The first player to die by the host's mines receives 1 event point.'
Inferno Wars
Description: This event is hosted in Arena. You will be frozen at the start of each round and be given the Rocketman V1 Launcher. The host will set player' HP/AP set to 300/0. Friendly Fire is ON. When the countdown reaches 0, you will be unfrozen and be able to fly around with the rocket by holding down the fire key. It takes ~3 hits to die from the rocket.
Rules: No spiking / lagging / force-lagging. No avoiding fights. No teaming.
Prize: The last player alive receives 1 event point.
Game Mods: ESP, G40, GS300, NI, NS, S30
Credited: Bunny
June 1st, 2024
- Added the following to Dodgeball & End of the World when RR is enabled: If RR, rockets can be blocked with melee & will rebound on walls for 10 seconds.
June 20th, 2024
- chore: Added basic Table of Contents Slider for Event List Organization.
Last edited by justRelax; 06-20-2024 at 10:36 PM. Reason: Inline edit, no need for a new post. ~Relax
I didn't come this far just to come this far, and not be happy. - Kim K.
https://i.imgur.com/oL5MGf8.png
#maayankusit.
July 9th, 2024
- Added TNT Mayhem as an official event. Credited to Bunny.
TNT Mayhem
Description: This event is mostly hosted in Dodgeball and Arena. The host will set players' HP/AP to 100/0. The host places Admin TNT, while being sped up due to the /it command. The host will additionally add a trail to themselves that will gradually cover the floor, making it harder to see the TNT. Clear the area before the TNT explodes and be the last player alive to win.
Rules: No spiking / lagging / force-lagging. No elevating. No using walls.
Prize: The last player alive receives 1 event point.
Game Mods: GLAD, GS300, J0, NS, S250
Credited: Bunny
July 17th, 2024
- Added further event name coloring for the Freestyle Wars description since it has become a bit loaded.
- Touch up TNT Mayhem description.
- Removed RKO mod from Snowball Fight as it is unneeded due to us setting player equipment at the start of the round.
- Added the event variations of Admin Wars & Rocket Wars to Freestyle Wars.
- Added Flip Champion as an official event. Credited to Daniel.
Flip Champion
Description: This event is usually hosted in Stairway. The goal is to flip your opponents to the void and kill them. The first player to reach x kills wins.
Rules: No spiking / lagging / force-lagging. No other melee equipment other than swords / kodachis allowed.
Prize: First to reach required kills receives 3 event points, second: 2 event points, third: 1 event point. If there is a tie, the player with the better K/D ratio will receive the event point(s).
Game Mods: ESP, GOD, NG, NI, RS
Credited: Daniel
Freestyle Wars
Description: Everyone is against everyone. Friendly Fire is ON. Everyone will be randomly spawned around the map at the beginning of the round. Your objective is to kill your team until you're the only player left. The last player alive each round wins.
If a variation of this event is played, players will use whatever items they have available, for instance if its Gladiator Wars, players can only use melee equipment (they can't run excessively & will be summoned every 30-40 or 50-60 seconds depending if it's a small map or a big map, respectively); if Revolver Wars they can use only revolvers.
In Revolver / Rocket / Shotgun / Sniper Wars, the host will change player's melee equipment to Training Sword. If RR, rockets can be blocked with melee & will rebound on walls for 10 seconds. In every round of Admin Wars players will be given diverse admin weaponry & the host will set players HP/AP to 15000/15000.
Rules: No camping. No teaming. No spiking / lagging / force-lagging.
Prize: The last player alive receives 1 event point.
Game Mods: AD, ESP, F, NI
Variations: Admin Wars; Gladiator Wars = NG, RS; Revolver Wars = RVO; Rocket Wars = RKO, RR; Shotgun Wars = SGO; Sniper Wars = SNO
Take time to do what makes your soul happy.
Signature Credits - GeorgeGFX
Daniel (07-17-2024), FUNNYSK (07-17-2024), MrSensei (07-17-2024), TomasEdison (07-17-2024)
August 3rd, 2024
- Added Tennis as an official event. Credited to Daniel & TomasEdison.
Tennis
Description: This event takes place in the "Tennis Area" of CyberSports. The Assassination mode is used with 'Randomize Teams' set for 'Every Round'. Team Balance is ON. The host will give players [L] Grenadelauncher BL-2 & [L]Grenadelauncher BL-3, set players HP/AP to 300/0, and run the ESP command. A rectangle using mines will be formed on the white lines to create 2 play areas. When unfrozen, players must eliminate the glowing one amongst their opponents.
Rules: No spiking / lagging / force-lagging. No leaving the mine rectangle. No crossing the net.
Prize: Whoever kills a glowing opponent, receives 1 event point. If the glowing one suicides, the opponent's glowing one receives 1 event point.
Game Mods: IA, J65, NI, NS, S150
Credited: Daniel & TomasEdison
Daniel (08-03-2024)
September 4th, 2024
- Removed NI mod from Medstyle, instead we will be giving players med kits via command and setting it to a clip size of 0, to mimic the (namely) medstyle experience!
- We also removed the Spy SmokeGrenade requirement from Smoking Kills as we now use a normal smoke grenade with an unspecified clip size.
October 3rd, 2024
- Added EX mod to Medstyle, so players will not blow each other up until they are given med kits.
Last edited by justRelax; 1 Week Ago at 04:44 PM. Reason: Formatting & Typo mitigation.
I didn't come this far just to come this far, and not be happy. - Kim K.
https://i.imgur.com/oL5MGf8.png
#maayankusit.
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