Lightmapping will not compile without ridiculous glitches. The map looks like shit because I attempted to reduce detail to fix my lighting problem and in the end I just took screenshots of it without lightmap, ugh. Also, i've tried numerous fixes on the lights, I reduced the total amount of lights and changed all their values. I've increased the lights, and then changed all their values. I reduced the total number of brushes by 100 to see if that did anything, nope.
GOOD NEWS, means ill be making another map.

Map without lightmap (transparent windows look like shit, I know.)










GTK VIEW:






With lightmap: