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  1. #1
    as silent as you can get.

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    Originally Posted by Byakuran View Post
    Try to see if the walls are overlapping. try to move it if its going through it, or make it solid.
    well i tripple chekked it they are only touching echtother which shouldnt couse any problems.
    ps there odd thing is it also happen if im building completely some where else, and arent those wall solid by default?

  2. #2
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    Try to map as clean as possible is the only thing I can say. I've had this stuff a lot as well. Make sure that every edge of a brush you create is on the grid. You can do this easily by selecting brushes and pressing CONTROL+G. This often messes up your map though, best thing is to make sure everything is on the grid while working on your map. Oh and yeah, this was about the invisible walls.

    I have never had problems with textures floating around where they shouldn't be.

    Texture loss can be caused if you have a caulked face(of a brush) touching a face with a texture. Just make sure there is a small gap between the caulked face and the textured face.
    Last edited by Tomboii; 10-10-2010 at 06:32 PM.

  3. The following user said thank you to Tomboii for this useful post:

    silentsoul (10-29-2010)

  4. #3
    as silent as you can get.

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    Originally Posted by Tomboii View Post
    Try to map as clean as possible is the only thing I can say. I've had this stuff a lot as well. Make sure that every edge of a brush you create is on the grid. You can do this easily by selecting brushes and pressing CONTROL+G. This often messes up your map though, best thing is to make sure everything is on the grid while working on your map. Oh and yeah, this was about the invisible walls.

    I have never had problems with textures floating around where they shouldn't be.

    Texture loss can be caused if you have a caulked face(of a brush) touching a face with a texture. Just make sure there is a small gap between the caulked face and the textured face.
    thanks for the tip but it didn't solve the problems... altho i found out that ik mostly happens when substracting some thing or building circels... so solutiol make a circle with multiple blocks

    containing the odd texture stuff still no clue...

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