View Poll Results: Balance System of Version 7.

Voters
166. You may not vote on this poll
  • Do not change the stats.

    45 27.11%
  • Double the HP/AP of clothes.

    59 35.54%
  • Do not change any stats - except revolvers.

    69 41.57%
Multiple Choice Poll.
Page 5 of 10 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 100
  1. #41
    Person69's Avatar H03

    Join Date
    Jan 2010
    Country
    Posts
    2,607
    Thanked
    484
    Thanks
    529
    Originally Posted by TheHitman View Post
    how about raise the donor SG delay?
    That will mess everyone up...
    But I think in new client non donor sgns have a much lower delay.. cuz right now they are so unfair.. they have like double delay even at level 99

  2. #42
    BlueFish's Avatar The Unleashed Beast

    Join Date
    Jul 2009
    Posts
    497
    Thanked
    33
    Thanks
    49
    Double hp/ap. Lower Revs damage. Now we got a beast severrrr. This year its going be Fgunz Era Taking over.


  3. #43
    ♥♥♥

    Join Date
    May 2009
    Posts
    895
    Thanked
    6
    Thanks
    15
    Donor/Event Revs damage down.
    Donor Rifle damage down.
    Donor SG Delay up a bit.
    Hp/Ap increase by x1.75.
    1Hit nade damage UPPP.

  4. #44
    Hellish's Avatar The Dagger Walker

    Join Date
    May 2009
    Country
    Posts
    836
    Thanked
    49
    Thanks
    58
    Can't you make it like the shotgun, at this distance it does that damage, and then when your this distance. ( Say like, sniperfar or some crap. ) It does that damage,

    Add on, I accidently pushed enter. What I am trying to say is, do the hp like the damage system?
    Last edited by Hellish; 03-26-2011 at 06:05 AM.
    -------------------------------------------------------
    You give the pleasure, I give the pain.


    [12:19] msn/[email protected]: you always win
    [12:19] msn/[email protected]: ur to smart XD
    [1 Minute Ago 04:41 PM] Kyuu: God Hellish my Idol.
    15:47 <kjellieboy07> hellish is to pro for fgunz
    13:37 <Hellish> StephanM a god.

  5. #45
    Niel's Avatar Donator

    Join Date
    Aug 2010
    Posts
    518
    Thanked
    46
    Thanks
    85
    srsly, double hp/ap wtf?
    now for kill somebody, we have to 1642 shot ROFL
    + the rest idc

  6. #46
    Donator

    Join Date
    Nov 2010
    Posts
    186
    Thanked
    40
    Thanks
    20
    remove ghost '-'

  7. The following user said thank you to Vespasian for this useful post:

    Hype (03-26-2011)

  8. #47
    Verqi's Avatar Freestyler

    Join Date
    Jun 2009
    Country
    Posts
    498
    Thanked
    19
    Thanks
    118
    78% of these suggestions are fckin dumb
    if srsly listen these suggestions -> **** gunz or even badder

    u should make the donor revs around 60 dmg
    Donor sgs 900 delay and the clip smaller like 6/6 or 5/5 (these matter alot)
    stats can be tah same except the ghost -> smaller hp/ap than normal donor set because it has different benefits.
    all of the other can stay as they are, except snipers

  9. #48
    manaog's Avatar FgunZ Ninja™

    Join Date
    Aug 2009
    Posts
    207
    Thanked
    158
    Thanks
    11
    Hope you find the right decision for our future community Mcsic
    Clan Leader :Ninja
    IGN:^5S^3har^5k
    Lvl:99
    Ranking
    My FGZ Trailer http://www.youtube.com/watch?v=CR8PCQJZnZM
    I Massive your Face!

  10. #49
    HellSniper's Avatar Mad Scientist

    Join Date
    May 2009
    Country
    Posts
    2,710
    Thanked
    74
    Thanks
    858
    Originally Posted by Pulse View Post
    [...]To all of you saying to reduce the damage of the donor shotguns, or to nerf the donor revolver[...]
    Pulse, learn to read, i was talkin about the RIFLE not the Rev or Shotguns...

    Yay for no Edit option, @ Mod, merge plox.
    Originally Posted by Hellish View Post
    Can't you make it like the shotgun, at this distance it does that damage, and then when your this distance. ( Say like, sniperfar or some crap. ) It does that damage,

    Add on, I accidently pushed enter. What I am trying to say is, do the hp like the damage system?
    Thats a basic function Gunz uses since it was released by Maiet.
    The shotgun shoots about 10 pellets, each of em start at the same spot but end up being far away from each other depending on how far they went.
    Therefor, on a long distance, you get merely hit by 2 or 3 and get like no dmg.
    Last edited by HellSniper; 03-26-2011 at 03:02 PM.

  11. #50
    Junior Member

    Join Date
    Mar 2011
    Posts
    140
    Thanked
    12
    Thanks
    21
    honestly in my opinion you should just take the anti lead cause it takes skills to lead=D then u wouldnt have to change the clothes stats or weapions

Page 5 of 10 FirstFirst ... 34567 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)