I had the same issue a while ago.
I put my FGUNZ folder from my DESKTOP and put it into PROGRAM FILES
and I've never had that problem.
Make sure you alt+tab a few times when you first get to the log in screen, that usually works too.
I had the same issue a while ago.
I put my FGUNZ folder from my DESKTOP and put it into PROGRAM FILES
and I've never had that problem.
Make sure you alt+tab a few times when you first get to the log in screen, that usually works too.
i put it in my program files but not making much of a difference tbh, ill try alt tabbing multiple times a few times
delete update file from Folder and download NET Framework version 3.5 not 4.0
I'm having the exact same problem here's my mlog if that helps..
GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008]
Log time (06/15/11 14:50:52)
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 262 , model = 14 , stepping = 5 ) @ 1729 MHz
Display Device = NVIDIA GeForce 310M ( vendor=10de device=a75 subsys=9067104d revision=a2 )
Display Driver Version = 8.16.0011.8925
Windows = 6.1 Build 7600 , (4175932KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1124.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication:nCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speaker/HP (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Digital Output(Optical) (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel48]]]]
LoadWave: Error loading file
LoadWave: Error creating hardware sound buffer.
-------------------> Sound Engine Create : 0.643000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.166000
warning : bitmap cursor0006.png not found.
warning : bitmap cursor0007.png not found.
warning : bitmap cursor0008.png not found.
warning : bitmap cursor0009.png not found.
warning : bitmap cursor0010.png not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap title_bar.tga not found.
IDLResource Loading Success!!
IDL resources : 0.197000
start InitInterface option
Number of Display mode : 33
Number of Display mode : 33
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.088000
Screen effect manager create success.
Effect manager create success.
48176 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.318000
Load character.xml success,
-------------------> Character Loading : 2.321000
-------------------> WeaponMesh Loading : 14.173001
----------> in zip ( model/weapon/item/golem.elu ) file not found!!
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.020000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.361000
BspObject open : begin interface/login/login.rs
RBspObject:pen : Open_MaterialList
RBspObject:pen : Open_LightList
BspObject open object list : begin
RBspObject:pen_ObjectList : size 13
RBspObject:pen_ObjectList : end
RBspObject:pen : OpenDescription
RBspObject:penRs : file.Open
RBspObject:penRs : file.Read(&header)
RBspObject:penRs : file.Read(&nMaterial)
RBspObject:penRs : Open_Nodes begin
RBspObject:penRs : Open_Nodes end
RBspObject:pen : OpenRs
RBspObject:pen : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject:pen : done
Load smoke description mesh.
main : OnCreate() done
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Reset Device
Video memory 1124.500000
shader initialize successful : 1
devices Restored.
Server Connected
Login Posted
Kay i had the same problem heres what you do:
Delete config from you're folder
Run the launcher
Try to go on, if it does the runnable thing again, just run gunz.exe
AND JUSTT RUN GUNZ.EXE FROM THEN ON, not launcher, worked for me ^^ I may have some crashes now and then nothing like before, hope this helped <3
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Don't cry because it's over, SMILE because it happened.
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Spoiler!
Peaceful Chaos (06-16-2011)
Smile, don't frown. Look up, don't look down. Believe in yourself, don't let yourself go. Just be who you are, and let your life flow.
- Thanks Traumatis3r
Ingame names: ^9Adorable^5 | ^EMirry^A | ^GTinkerer^E
This is my SIG. Do you see my sig? If you do I hope you don't steal it because if you do, you'll get a big fat kick in the butt.
Don't cry because it's over, SMILE because it happened.
R.I.P. Brandon Michael Fritz
5/14/1996-3/25/2012
Spoiler!
i never said the tga errors caused the problem, but they could, it shows the cursor along with the icons for the slots head etc. missing, the game will crash if anything from interface or sfx is missing.
but also i saw;
it seems as though randomly each time the launcher is ran files can't be found or there's an error, i just crashed 4 times in a row and each time i had different files missing when i checked mlogCode:----------> in zip ( model/weapon/item/golem.elu ) file not found!! ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! Load weapon.xml success.
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