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  1. #1
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    I will be updating this thread when any new gunz 2 updates/News comes out


    Trailer
    http://www.youtube.com/watch?v=_0g4O...eature=related

    (actual live player gameplay i think tdm,also they made a noob-toober lol)

    http://www.youtube.com/watch?v=29ogo...eature=related

    To sum up the videos above and some features of gunz 2.


    •All three character classes (Assassin, Fighter, Heavy) were playable.
    •As with the original GunZ, players are free to dash as many times as they want, although the dash distance seems a bit shorter.
    •Tumbling with ranged weapons is no longer possible as dashing is used for all weapons.
    •The crosshair changes depending on what weapon you're using, including a shield icon whenever you're in a guard stance using a melee weapon.
    •Wall running and wall climbing is now much easier to perform while giving players more freedom to move around.
    •All character classes are capable of dashing, wall running, etc.
    •In team battles, players are distinguishable by a small red/blue light underneath them.
    •The gauge meter next to the HP and armor bar can be filled up by killing enemies or by collecting gauge bottles around the map.
    •Earning an assist kill does not fill the gauge meter.
    •Filling the gauge meter to max allows you to perform a "Kill move". The meter will turn red and slowly depletes itself, giving players roughly 20 seconds to perform a kill move on an enemy player.
    •Kill moves can only be performed with a melee weapon.
    •Your gauge meter will be depleted completely whether the attack connects with the enemy or not.
    •Kill move animations CANNOT be interrupted.
    •Seen from previous footage, it's possible that the gauge meter will be use for attacks other than single-hit kill moves.
    •Melee weapons can once again be used to deflect enemy bullets
    •Stun moves are still possible, but it is uncertain whether players will able to recover from stun attacks.
    •Heavy types with shields can fill up a small amount of their gauge meter by successfully blocking enemy bullets.
    •Guard stance can be broken from certain melee attacks and from deflecting too many bullets.

    -------------------------------------------------------------------------------------------------------------------------------------

    Tuesday, November 15, 2011
    GunZ 2 - G-Star 2011 Interview

    More news for GunZ 2 keeps on rolling in, and I just have to post it all because I can't wait for this game to come out. Recently on MAIET's official Facebook page for GunZ 2, they've posted an interview with GameShot.net. The interview was poorly translated and (once again) posted as a comment rather than a new post, so many people may not notice it once more comments roll over. I took the liberty of posting the interview here while fixing some of the bad grammar.

    ---

    Q: When did you start development of GunZ 2?
    A: We started back in 2007.

    Q: It's a sequel, but it looks very different from the previous one.
    A: We've rewritten the whole story of the GunZ universe.




    Q: Please introduce the three playable classes.
    A: The Assassin class is focused on close combat & sniping. Fighter class is a "jack-of-all-trades" type and will be useful in multiple situations. The Heavy class is primarily designed as a tanker for PvE mode, but can use wide area attacks for massive kills.

    Q: We noticed that each class was able to use up to five different weapons. Will this be possible in the released version?
    A: No. First off, we will create six weapon types for each class and you will only be able to choose three weapons in combat.

    Q: Will shotguns be available for all classes?
    A: Yes, because players loved using shotguns a lot in GunZ 1, and in GunZ 2, the shotgun will be very useful because it can break normal defense with melee weapons.

    Q: We noticed that Assassin and Fighter classes can use a Blade/Dagger & Pistol combo. Is there any special usage for them?
    A: You can perform melee attacks with the left mouse button and fire your ranged weapon with the right mouse button. Damage output with this combo isn't very good, but allows you to be more versatile in combat.

    Q: What's the difference between normal defense with melee weapons & special defense with riot shields?
    A: You can defend the whole body using a riot shield. Also, other enemies cannot break its defense using shotguns and it's immune to uppercut attacks.

    Q: We noticed that special skills can be performed with melee weapons.
    A: Whenever you attack enemies, take damage or collect special canisters around the map, you will gain some ZP (Z-Point). If the ZP gauge is maxed out, you can use it to perform special skills. At G-Star 2011, they were only available for melee weapons. We'll be adding more interesting special skills for each weapon.

    Q: The gameplay looks a lot easier than before.
    A: Yes, the control system is a lot easier now. Just by pressing the spacebar will allow you to perform many actions, and you don't need to press keys in repetition with other actions anymore.

    Q: Will GunZ 2 support character customization?
    A: Yes, it will.

    Q: Will GunZ 2 support weapon customization?
    A: We're not sure. We're currently testing this out.

    Q: Will items be restricted by the player's level?
    A: Yes.

    Q: How will you solve the issue of item balancing, then?
    A: For GunZ 1, it was really hard for players to find proper opponents with a similar skill level, but in GunZ 2, you won't have to spend time switching servers and channels to find players on your skill level, as we'll be introducing a very powerful matchmaking system.

    Q: Which game modes will be supported?
    A: We're currently developing & testing many different game modes, so we cannot comment on this at the moment.

    Q: How important will PvE be in GunZ 2?
    A: With the new features, 30% of the game will be focused on PvE mode.

    Q: What kind of features will be available in PvE?
    A: Players will experience many things related to physics like falling builing, portals and riding mounts.

    Q: What's the reward of playing PvE?
    A: You will be able to gather specials fragments from PvE to create weapons and items. These created weapons and items will have special stats to them.

    Q: Please explain more about RealSpace 3.
    A: It uses deferred lighting technologies, allowing us to create a highly dynamic gaming environment.

    Q: How about K-Style?
    A: We will NOT be implementing K-Style in the same fashion as GunZ 1. However, there will be a few ways to cancel moves.

    ---

    Sources:
    GameShot.net (Korean)
    Last edited by netway11; 11-26-2011 at 12:31 PM.

  2. #2
    SinRay's Avatar 2009-2013

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    thats me playing!

  3. The following user said thank you to SinRay for this useful post:

    JShaya (11-27-2011)

  4. #3
    DrDre's Avatar I can"t control it...

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    where to download gunz the second duel?

  5. #4
    Legancy's Avatar FGunZ E.L.I.T.E Member

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    Jesus, this is sooo fcking ugly.

    Gunz 1 is better.

  6. The following user said thank you to Legancy for this useful post:

    Naughty (11-27-2011)

  7. #5
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    Originally Posted by Sylar View Post
    where to download gunz the second duel?
    at gunzthesecondduel.com/downloa*****thesecondduelnowhaha

  8. #6
    Untouchable's Avatar Tile

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    Originally Posted by Legancy View Post
    Jesus, this is sooo fcking ugly.

    Gunz 1 is better.
    GunZ 1 FTW. Personally I`d never play GunZ 2, it looks pretty shitty! Maiet failed this time!

    IGN: Tile
    Clan: Trauma

    Get @ Me!

  9. #7
    Charcoal's Avatar Jacob.

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    uhhm just steal the maps and we guud

  10. #8
    HellSniper's Avatar Mad Scientist

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    Originally Posted by Charcoal View Post
    uhhm just steal the maps and we guud
    Not possible as there are far to big changes engine wise.
    And because the Maps arent the same format of gunz 1 anymore.

  11. #9
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    Originally Posted by ^1Tile^7 View Post
    GunZ 1 FTW. Personally I`d never play GunZ 2, it looks pretty shitty! Maiet failed this time!
    I think it looks alot slower but ill still play it lol

  12. #10
    Funky Shot's Avatar The Blue Pill.

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    It wont be the same, I do belive it will get a whole new group of players yes, But the oldies on gunz will contuine to play on ijji or p servers

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