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  1. #1
    Amaterasu's Avatar Vanilla Thunder.

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    The texture is horrible, but I kinda like it, has an old feel to it.





  2. #2
    SinRay's Avatar 2009-2013

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  3. #3
    slugheady's Avatar ୧༼***༽୨

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    It looks worse then horrible, it looks like a 640x480 quest low texture quality shotgun.

  4. #4
    Izzat's Avatar ded

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    this looks great, btw what's the polycount for this ? Below or above 1500

  5. #5
    Amaterasu's Avatar Vanilla Thunder.

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    poly count is 177, and texture is bad, but it was fun making it. worse then horrible, lol.

  6. The following user said thank you to Amaterasu for this useful post:

    Luneth (10-06-2012)

  7. #6
    slugheady's Avatar ୧༼***༽୨

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    Originally Posted by Amaterasu View Post
    poly count is 177, and texture is bad, but it was fun making it. worse then horrible, lol.
    Looking at the wireframe its worth max a 100, possible a 80.

  8. #7
    StephanM's Avatar 🌹

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    Originally Posted by slugheady View Post
    Looking at the wireframe its worth max a 100, possible a 80.
    Was thinking 120~130 at the most.

    Also I wonder how you get your textures like this lol looks like copy paste from google and stretch it out.

  9. #8
    slugheady's Avatar ୧༼***༽୨

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    Originally Posted by StephanM View Post
    Was thinking 120~130 at the most.

    Also I wonder how you get your textures like this lol looks like copy paste from google and stretch it out.
    I know you would

  10. #9
    Amaterasu's Avatar Vanilla Thunder.

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    I could've lowered it to 120, but 177 verts isn't allot anyways, no use it lowering it.

  11. #10
    slugheady's Avatar ୧༼***༽୨

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    Originally Posted by Amaterasu View Post
    I could've lowered it to 120, but 177 verts isn't allot anyways, no use it lowering it.
    well you might as well use a plane and alpha map the texture, same result.

    Imo, doom weapons look better, and they're not even 3D.

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