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  1. #31
    GeorgeGFX's Avatar secret.club

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    Originally Posted by Supahmang View Post
    @George @Silencer

    The difference is, my method can be done on flat ground without a ledge, it's just hard as all hell and I've only done it once...
    Your methods? You need the ledge. I'll try to land a QBF without the ledge and upload a video, then you guys can make copy vids of that

    Or better yet, do what I did ;D Ground dash, jump, bf, bf, dash, bf bf (on a ledge)
    In other words, Ledge QBF with one in-air dash ;D

    Until you can do that, your videos mean nothing <3
    Yet, you are doing some stupid QBF which I performed from the first try

    >>> Credits to Sikk408 @ DevaintArt <<<

  2. #32
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    I wish I could do that without animation lock

    But that would require a gravity tag

  3. #33
    Bunnychaser's Avatar Severe Tire Damage

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    Originally Posted by Supahmang View Post
    I wish I could do that without animation lock

    But that would require a gravity tag
    Animation locks are not shown except in recordings.

    Meaning, if you record in first person, you don't see them..

    You should know that.
    Don't it always seem to go
    That you don't know what you've got
    Til its gone
    They paved paradise
    And put up a parking lot
    Hey, now they paved paradise
    To put up a parking lot.

  4. #34
    KillThatNoob's Avatar Junior Member

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    Shivam showed me his legde penta bf in town... But nice !

    Last edited by KillThatNoob; 11-02-2012 at 05:47 AM.

  5. #35
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    Originally Posted by Bunnychaser View Post
    Animation locks are not shown except in recordings.

    Meaning, if you record in first person, you don't see them..

    You should know that.
    First person on GunZ? Lolk.

    Do you mind telling me how he got this in his recording without it being a recording or spectator?



    Pretty sure it also says the name of your sword at the bottom right when it's in, what you call, "first person"

  6. #36
    KillThatNoob's Avatar Junior Member

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    Thats actually third person because you're watching him... so on his screen like his moniter he wouldnt animation lock only in a replay or spectating

  7. #37
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    Originally Posted by KillThatNoob View Post
    Thats actually third person because you're watching him... so on his screen like his moniter he wouldnt animation lock only in a replay or spectating
    The point is the video is either a recording (most likely) or a spectator, because of the recording/spectator interface.

    In other words, he should be animation locking if it's legit. Which he's not.

    I'm sure we can all do simple math...

  8. #38
    KillThatNoob's Avatar Junior Member

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    Originally Posted by Supahmang View Post
    The point is the video is either a recording (most likely) or a spectator, because of the recording/spectator interface.

    In other words, he should be animation locking if it's legit. Which he's not.

    I'm sure we can all do simple math...
    he actually is animation lockign as his sword isnt moving or blocking and nobody 100% animation locks it happens when you go at certain speeds or paces.

  9. #39
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    Originally Posted by KillThatNoob View Post
    he actually is animation lockign as his sword isnt moving or blocking and nobody 100% animation locks it happens when you go at certain speeds or paces.
    Umm, what? His sword moves the entire time. Are you sure you're talking about the same video?
    You should probably scroll up and look at the quotes.

  10. #40
    GeorgeGFX's Avatar secret.club

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    Originally Posted by KillThatNoob View Post
    Shivam showed me his legde penta bf in town... But nice !

    http://www.youtube.com/watch?v=Sa43j...ature=youtu.be
    QBF still looks sexier for me.

    Originally Posted by Bunnychaser View Post
    Animation locks are not shown except in recordings.

    Meaning, if you record in first person, you don't see them..

    You should know that.
    Unless you record yourself with F11 and then while watching the record you make another recording with Fraps

    >>> Credits to Sikk408 @ DevaintArt <<<

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