Originally Posted by nigg View Post
Every class had an OP factor, it wasn't just slayers...

Warrior could stun lock you long enough to take you from full to 0 without you moving.
Sorcerers could sleep you and void pulse + fireblast from behind and if either crit (something like 25% chance on each..so 50% chance) then you're auto-dead unless you're Lancer.
Lancer had stupid ass wombo combo stun lock shit which takes you super low..and a 15k damage shield every 15s...and a self heal as a tank class..gg.
Archers had that 7 second stun..longest in game..then can full charge arrow and 1 shot if they crit from behind.
Priests never die no matter what.
Berserkers - okay, they are the one exception, they're just a trash class for 1v1.

Anyway I didn't play BnS but...didn't Tera come out before BnS? How is Tera a wannabe? Tera was released 2 years ago (korean version) and BnS released a few months ago...the only reason BnS is good is because they saw Tera and saw how to improve it, and made a better game. Tera's combat system is fairly unique and very fluid, never seen one like it in any other game that had the things it had.

Anyway, back on topic - RAIDERZ. Free version of Tera and it's pretty fun. Not as good obviously, but a fun alternative.
Blade and Soul was initially announced and started development before Tera. Tera beat them to a beta but Blade and Soul's gameplay from a dev client was released before hand. Some of the people that worked on Tera worked at NCSoft before, and the company that made tera was sued by NCSoft for some of the elements of the game being copied from BnS to Tera.