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  1. #11
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    Originally Posted by Aynia View Post
    Alot of people want this to happen, items should be balanced more so donaters only have a little advantage on the non-donors.
    When a non donor with 7 dmgs and 130/110 hp with 5/5 meds that heal 20 hp or 20 ap, have to fight a 11+10 dmg sgs 155/130 hp/ap with 35 op meds that heal 20/20 hp/ap each med isn't fun.
    idd lol idc about the dmg of the sgs tbf, but those meds are way too OP.

  2. #12
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    If we count the hp/ap in total of a non donater and a donater this will happen :

    - Donater
    150 hp 130 ap.
    35 meds which heal 20 hp 20 ap each med.
    35 x 20 = 700.
    so this means donaters have 150 + 700 = 850 hp and 130 + 700 = 830 ap.

    - Non Donater.
    130 hp 110 ap
    5 hp meds = 100 hp
    5 ap meds = 100 ap.
    130 + 100 = 230 hp
    110 + 100 = 210 ap
    so non donaters have 230 hp and 210

    also the donaters have 11 dmg and 10 dmg
    non donaters sucky delay and 8 dmgs

    SEEMS FAIR RIGHT ?XD

  3. #13
    Kira's Avatar FGunZ E.L.I.T.E Member

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    Ikr like make the meds fukin 45 clips ;-;

  4. #14
    Legancy's Avatar FGunZ E.L.I.T.E Member

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    stop complaining, this is how fgunz is...



  5. #15
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    Originally Posted by Ben View Post
    stop complaining, this is how fgunz is...
    well, more things changed on f gunz so why can't this be changed since almost everyone hates it.

  6. #16
    McSic's Avatar L e a d e r

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    Hm..

  7. #17
    Kira's Avatar FGunZ E.L.I.T.E Member

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    Originally Posted by McSic View Post
    Yes, I'll nerf the meds.
    good job.

  8. The following 2 users say thank you to Kira for this useful post:

    Aynia (02-09-2013), KR4K3N (02-12-2013)

  9. #18
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    Originally Posted by McSic View Post
    Hm..
    McSic.

    I think it would be a good idea to make it IJJI style but a little bit different.
    The best idea that alot of people would agree on is this.

    Since people have 150 hp and 130 ap it should be fair that donaters can heal themselves atleast one time to full.
    In the shop there are sorts of op meds too, the chips and sht they should be deleted.
    In shop for non donaters it should be :

    Level 10 - Medic kit healing 10 hp / or ap (clip 2)
    Level 20 - Medic kit healing 10 hp / or ap (clip 3)
    Level 30 - Medic kit healing 10 hp / or ap (clip 4)
    Level 50 - Medic kit healing 20 hp / or ap (clip 3)
    Level 50 - Medic kit healing 20 hp / or ap (clip 4)
    Level 60 - Medic kit healing 20 hp / or ap (clip 5)

    donaters.

    Make Medic kit healing 20 hp / or ap (clip 8/9/10)

    Just to make clear I'm talking about 1 medic kit that will heal ONLY hp or AP not both of them.

  10. #19
    Verqi's Avatar Freestyler

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    at this point even the normal meds are op xD
    10 x 16hp16ap

    all the meds need a revamp not just the donars DD

  11. #20
    Vitality's Avatar Veni, Vidi, Vici

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    Originally Posted by Aynia View Post
    Alot of people want this to happen, items should be balanced more so donaters only have a little advantage on the non-donors.
    When a non donor with 7 dmgs and 130/110 hp with 5/5 meds that heal 20 hp or 20 ap, have to fight a 11+10 dmg sgs 155/130 hp/ap with 35 op meds that heal 20/20 hp/ap each med isn't fun.
    Wotfok u talkin bout. That's fair.

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